fellow indie developers, i'm creating this post as a means of exploring innovation in shooter-games...kind of like an article you'd read somewhere like gamasutra.com but an interactive version that evolves by members like yourself.
I'm working on a action-shooter game and would i'll like to hear your-opinions...i don't want to assume that my ideas for a new game are necessarily "correct" or even "innovative" in this genre, rather I'm asking my fellow peers for your ideas: [1] what aspects of shooter-games do you find most over-used and boring, [2] what would you love to see in shooter-games, but have not seen incorporated?
the genre is saturated by competition (good and bad), and by too many "me-too" copy cat games, and very little new and truly fun innovations. so i'd like to take the opportunity to ask you for your opinion on how to bread new life into a stagnate genre? we can define this broadly, for example: better combat-system (if you have any suggestions), better this, more of the other, less of something else, etc.