graham-s's Forum Posts

  • Hows this?

    I made the overlap a sub event.

  • Why is it that after I work on it for hours, it doesn't work, I post this, and I figure (some of it) out!

    The project I was trying to copy from is a CAPX file.

    The project I'm copying to is a C3 file.

    When I open another C3 project of mine, I can copy into this one, when I open the CapX, I cannot.

    I tried saving it as a C3p, then trying it, but still to no avail.

  • Not sure if I'm being daft, but I'm trying to copy/paste from one project to another, and it plain doesn't work.

    I don't really want to sit there recreating a ton of events!

    Does it really not work or is it me?

    I've tried restarting Chrome, I tried it in Safari but nothing happens. Nothing at all. No error/no paste, no happiness

    Copy/Paste in the same project works just fine.

    Using Mac, latest beta of C3.

  • As someone who is well aware of how JAWS and WindowEyes work, I struggle to believe that Construct is a right choice!

    Other languages, even SDK's like Corona/Defold/Love which are LUA based would allow you to use a text based editor (Sublime) and you can be very specific with jaws as you type/review.

    Construct is an extremely visual language, while Jaws will tell you about the window that is open, especially the event window, but it will NOT do a good job of identifying items like image points. The animation editor is pretty much visual. As far as I know you can't set image points by events so you can't bypass it there.

    The layouts would be quite difficult also, Jaws won't be able to tell you that one item is layered over the top of 3 other items, and what Z Order they are in.

    Mouse usage is high for Construct, and while your reader can accommodate that, it would be a slow experience for a complete app creation. While visually impaired users have a LOT more patience than I do, writing a full app I think would be cumbersome.

    It truly is a visual language.

    All that said, you can use the version for free with the 25 event limit. Other game engines mentioned above you can try for free.

    There are education plans (https://www.construct.net/ca/make-games ... /education) however they are not free (but heavily discounted) but they can only be purchased by Teachers/Schools etc, not individuals (as that would make it a personal edition). Software such as Jaws are very expensive as is many visually impaired software packages, in comparison, Construct is relatively low cost.

    For not having a credit card etc, purchasing a prepaid credit card can solve that issue. As a single purchase of a licence cost, you can then pay for the product. I expect a few of the younger construct users were able to purchase that way. I also think PayPal can connect to a bank account instead of a card.

    Good luck on your quest.

  • [quote:2ctdjjrh] Then at run time before user reaches level 2 I download actual images and replaces them with dummy ones.

    How are you doing this?

    I'm not an expert but Would you not use "Load image from URL" if you want to pull images in 'real time'?

  • To your first issue, it only shows it once as you only told it to trigger once.

    Scanning it all every tick is basically rereading everything on a 'find'.

    I tried to condition it, but it will always add another 'I' due to the rescanning.

    You would probably do better trying to read and store each word separately, (in an array for example) so then you would know which words you processed and which ones you didn't.

    Using find likely won't work. "I went to the zoo to see the zoo keeper" would not see the second 'to', the second 'the' or the second 'zoo', so your process would fail.

    Storing as an array, you could keep track of each word, and the associated translation.

    EG: You could have an array that has the word and true/false if you've translated it.

    Array:

    English,0="you",1

    English,1="are",1

    English,2="cool",1

    English,3="you",1

    English,4="fascinate",0

    Athron,0="I"

    Athron,1=

    Athron,2="pai"

    Athron,3="I"

    Finally, I'd also suggest something like a JSON table or database to do your lookups, it would be a lot easier to maintain. Making the table online would mean you could update the words without having to make a new release.

    Hope that helps?

  • Camm23, FYI - posting a screenshot via https://snag.gy and then including the link provided by snag.gy will allow people to see what you're trying to do. (As well as tiny.pic)

    Thankfully Cipriux was able to help you, but the rest of us reading this forum post have no idea what it is/was, and if someone was looking for a 'Goto Layout X' solution, they came across your conversation <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    No harm done.

    Tiny.pic or snag.gy are very useful tools for sharing what you're seeing.

    As another note, MANY people here are using Construct 2 (C2), so they can't open your Construct 3 project, hence Screenshots are needed. They can likely open the project in the free C3 product though, but not be able to do much with it due to 25 event limitations.

  • If you build an APK, it doesn't have the restriction.

    I didn't realize that, I assume it's the same for IOS?

    (I always thought it was daft that an IOS game HAD to have a touch to start sound!)

  • Event 3 you're using 'healt'

    Event 5 you're using 'health'

    Seeing the Sprite attributes may help, but I'm assuming you have an instance variable called Health, and you mistyped it in event 3.

  • Just a reminder for people to vote on/review the submissions to keep them out there!

    Cheers.

  • I couldn't find any posts about the entries to this years jam, so I thought I'd start one.

    Posted my entry today for my inaugural C3 project.

    https://www.newgrounds.com/portal/view/708649

  • Can you set it up as a SpriteFont, and then shift it across the screen?

    Here's an example. https://www.dropbox.com/s/0hvkably430mis1/Scroller.c3p?dl=0

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  • > ...Countries with spotty coverage, and slow infrastructure...

    >

    Australia for example.

  • I'm assuming that the Construct 3 tutorials are Scirra posted only as I didn't see any user tutorials nor any way of posted a C3 tutorial.

    In the 'regular' tutorials, it won't allow the posting of a C3 project attachment (.c3p) and C3 won't allow the saving of a CapX...

    I posted there and hosted the project file, but it would be nice to be able to have similar functionality for the newer product.

    If I missed something and there's a better way to post/host it, please educate me.

    Here's a link to the posted tutorial.

    https://www.scirra.com/tutorials/9656/c ... d-distance

    *Edit: Changed title to C3 tutorial

  • Pathfinding does take some time to calculate. However, as long as your map isn't changing, I believe you can do your pathfinding at the beginning of the map display, and utilities it when you need it. It shouldn't slow anything down at that point.