GenkiGenga's Forum Posts

  • Hey Apex,

    It is normal for your game to spike up the cpu usage when changing layout, especially if you have the debugger open while your doing so but it shouldn't be crashing. what is the error message?

    Can you strip the project down to the bare bones and post it for us to have a look?

  • Hey Xytz,

    Your problem sounds a little confusing how you describe it, if you upload an example cap.x though it can be fixed in a second.

  • Turn-Based RPG Template. — Now for sale in the Scirra Store!

    https://www.scirra.com/store/games-with-source/turn-based-rpg-template-1038

    <h3>The game:</h3><div class="deshr"></div><p>This template has been designed to make the process of building a complex RPG as simple as possible. The project contains all the difficult elements needed for a deep and satisfying game. Play on a computer, tablet or phone (works with touch controls or mouse input). Built to scale full screen automatically on any device.</p><h3>Features:</h3><div class="deshr"></div>

    • A complete turn based combat engine with intuitive touch controls and enemy AI.
    • Fully customisable dungeon editor.
    • Inventory functions like storing equipment, equipping items to party members and using consumables.
    • Various shops where you can buy and sell goods, a vault for storing items and a tavern for your party to rest in before accepting quests.
    • Party recruitment system, retire or replace fallen comrades with new members.
    • Flexible classes with unique abilities, specific equipment slots and in-depth character customisation.
    • Built in save feature. Progress is saved automatically after each dungeon.
    • Suitable for beginners and novices alike. The template contains detailed notes throughout explaining the inner workings and how to modify it.

    <h3>Expandable:</h3><div class="deshr"></div><p> </p><p>Reshape any facet of the game, from the costs of a certain skill to the bonus each piece of equipment gives and even the probability of an enemy using a particular move when attacking. Easily add thousands of unique items, equipment, skills, enemies and player classes from the examples already provided. </p><p>Build dungeons of any size and customise each room completely. Change the theme of the project by adding graphics for an outdoor setting or underground levels. You are in no way limited to creating dungeons from the assets provided.</p><p> </p><p>See the screenshots below for an explanation of how the game works. Feel free to contact me if you have any questions, before or after purchasing.</p>

    Use this topic to leave comments, ask questions and talk about Turn-Based RPG Template.

  • Thanks for the confirmation DUTOIT

    If you ever want some some feedback let me know! Really looking forward to seeing what people make of it.

  • Hey Xanxion,

    I'm sorry to hear your having problems with the connectivity. It's working fine for me but I have heard some people having issues due to either restrictive network configurations or with the isps themselves. Feel free to contact me by email, Id'e be happy to help you troubleshoot. Hopefully given a bit of time it will sort itself out.

    Will try to get to the AI in the not too distant future.

  • Hey WatchCats,

    If your happy with the way it rotates to the X, Y position you could add another condition to compare the distance between the two objects, which could then tell the ship to stop (or fire if it was an enemy).

    It's in the system conditions (compare two values). Then in the top section you type:

    Distance(Object1.X,Object1.Y,Object2.X,Object2.Y)

    is less than

    Desired amount

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  • I think the root of the problem is less to do with additional help and more to do with problems out of Scirra's control. Perhaps this is why Ashley has decided to spend additional time working on a new editor in the meantime. I have been using C2 since the early adopter period and if I wasn't already aware that they had such a small team I would never have believed it.

    One of the reasons that C2 is so great in my opinion, is that it allows you total freedom to do whatever you want with the events. This is why when you report a bug it has to be minimal, the potential for user error is huge (and I'm sure all of us would rather Ashley spend time productively as we reap the benefits).

    Maybe what we really need is to focus our energy into pressuring Chrome and other 3rd parties Scirra relies on to work as intended.

  • Cheers Pinoy.

  • harrio Why, thank you good sir

  • Online Fantasy Card Game. — Now for sale in the Scirra Store!

    https://www.scirra.com/store/games-with-source/online-fantasy-card-game-913

    <h3>The game:</h3><div class="deshr"></div><p>This is a template for an online trading card game. The project contains a title screen, completed game-type and a deck editor for managing cards. Easily design your own card game with a wide range of built in card-modifiers.</p><p>This has been designed to give anyone wanting to create an online card game a head start. Swap out the assets for a look of your own or keep the temporary graphics while you design and test all the cards in your game.</p><p>Whether you are planning on using the project as is or just looking for a solid base to build off, this template will have you up and running in no time.</p><h3>Features:</h3><div class="deshr"></div>

    • Peer to Peer setup. Turn based multiplayer with no server costs.
    • Touch controls, plays well on android/windows tablets, phones as well as pc.
    • Simple gameplay with a lot of potential for strategy and depth.
    • Easily create and add 1000's of unique cards into the game with over 20 different card modifiers.
    • A full deck editor with mutliple save slots that will automatically scale as you add more cards.
    • Extensive notes throughout the project detailing exactly how it all works.
    • Tweakable settings to change how the game is played.
    • Adaptable. Keep elements that work for you and redesign anything that doesn't.

    <h3>Simple to learn:</h3><div class="deshr"></div><p> </p><p>See the screenshots below for an explanation of how the game works. Feel free to contact me if you have any questions, before or after purchasing.</p>

    Use this topic to leave comments, ask questions and talk about Online Fantasy Card Game.