elafreat's Forum Posts

  • Candy Jam Hurry up!

    Lots of tweets about it. #CandyJam

  • Thanks crazyjack

  • Hello,

    I want to add a mini map very similar to Paper Racer's mini map.

    In the screenshots there you'll see a small mini map in the top-left.

    I want to add one like it.

    (Note: I'm making a race game so I want the mini map to be like a tiny road just like Paper Racer).

    Thanks in advance,

    Hady Hayman (IamHadzy)

  • Thanks jayderyu But what's the difference between normal HTML5 export and CocoonJs export?

  • Well RookieDev .. It converts HTML5 games to native ones .. Why wouldn't I use it for commercial purposes?

    Is there's a rule that stops me?

  • Hello,

    I was wondering if I can use CocoonJs with my exported "HTML5" project.

    Will it work without having license?

    Please reply fast.

    Hady Hayman (IamHadzy)

  • Yeah, I saw it too..

    So excited.

  • I've just seen Astro Vault on Clay.io...

    Passing by to say great graphics and nice game.

  • ArcadEd Can you tell me how to get them like he does? He didn't make the game in C2 but i want to ..

  • Hello,

    I want to know how do i make objects act like the ones in the game below ..

    A simple game shows what i mean can be found HERE

    I want to create something like it .. When i make it as a bullet with gravity and "Bounce of solids" to "Yes" it goes away ..

    I want it to stay like in the game .. If someone can tell me how that'll be great :D

    I want to make the Catcher and the Candies ..

    Cheers,

    Hady Hayman (IamHadzy)

  • LittleStain I'm going to use "Scale outer" but there's a problem ..

    Every two seconds a bubble is created .. How can i create it randomly in ALL the layout that appears to the player?

    It already creates randomly in 320x480 But according to the different screen sizes i don't know how ..

    Any help?

  • Hello guys,

    I've been busy lately working on a HTML5 mobile game and i've found a problem...

    The problem that it doesn't fit to the screen properly ..

    A friend tested it on iPod 4th generation with IOS 6 and safari browser: <img src="http://s14.postimg.org/cz1gd13gt/IMG_0222.jpg" border="0" />

    There are black bars (Doesn't fit quite good) So i have tried to do something : <img src="http://i.imgur.com/dQDSNSQ.png" border="0" />

    But still .. The layout doesn't fit the screen ..

    Any help?

    Cheers,

    Hady Hayman (IamHadzy)

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  • use other conditions/selectors, like:

    Global variable (paused = 0, set it to 1 when paused, set back to 0 when leaving the pause, add a condition to popping the bubble: paused = 0 so that it is only possible when the game is not paused)

    Deactivate an event group when pausing, so that the events in that group are disabled. When you continue the game, the group should be activated again.

    If you have problems with the z-order, just put the stuff that is supposed to overlap the bubbles to a layer above.

    Well .. mindfaQ this isn't the problem i am facing .. The problem is the bubble is shown in front of the pause menu ...

    Any solution to make the pause menu stays in front of it?

  • mindfaQ I know .. But is there's anyway i can fix this from happening ?

  • Hello guys,

    I'm having a problem while making my game ..

    It creates a bubble every two seconds .. When the user clicks Pause the bubbles UID is higher than the dark pause sprite .. Here's an image :

    <img src="http://i.imgur.com/R9dABxe.png" border="0">

    I want the bubbles UID to be less than the Pause menu ..

    Another picture :

    <img src="http://img843.imageshack.us/img843/2474/mqeg.png" border="0">

    Here's a link to the game : GAME

    Cheers,

    Hady Hayman (IamHadzy)