EdwardJT92's Forum Posts

  • There you go.

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  • I need someone that can help me get in-app purchases working on my game for Android. I've tried everything but it does not work.

    You would be charged with getting the cap file to work with the items I give you and the sprites provided. For security and copyright reasons I wont be able to give you our full project as we can't risk the files getting leaked, published or edited for your own use.

    If you know how to get in-app purchases to work then please get in touch with me.

    Thanks a lot in advance.

  • All of them, the highscores in particular, the game layouts are less important

    The best thing to do is make all the objects in your game have the "Behavior:No Save" (The easiest way for this to work is to add all the objects, text fields and anything else you may have to Families and give them all the No Save Behavior.) on them as the "System:Save" and "System:Load" options save and load all objects, variables and layout stances.

    Let's take an example of my game:

    This Screen-shot is taken from the event-sheet that will SAVE the state of the player at the end of the Layout he/she just finished:

    And this Screen-shot is taken from the "Main Screen" of my game. It shows that it "System:Load"'s from the game save data it has stored from the previous layout:

    If you need any help feel free to PM me directly or just reply to this thread and I'll see what I can do with your file.

  • Quick question.

    Your .cap file is full of a lot of things. Which layout in particular are you trying to save in? Or is it all of them?

  • Afternoon all,

    I was just looking at the In App purchases and was wondering if anyone has a good YouTube tutorial on how to set this up for an Android App. I've looked at the tutorials on this website but it seems a bit complicated to me and I'd do a great job if I had something to watch and then try myself.

    Would any of you be so kind as to help me out with the In App purchases for my application?

    Thanks in advance

  • What are you asking exactly? Are you asking us if there is a way to find out if a level is UNLOCKED? or if a level is LOCKED? I don't understand the question..

  • Use the "System:Save" and "System:Load" actions for when the Layout ends and starts.

    As for the upgrades, give them all a unique number and use variables. So if the player buys Upgrade 1, add 1 to "upgrade" and so on.

  • Don't you have a construct 2 file for this?

  • Have a go at this my friend.

    solarflare-studios.com/include/downloads/Checkpoints.capx

  • This is what I did:

    At the end of every layout it SAVES via the "System:Save" action. And on the "Start of Layout" for the menu I use the "System:Load" action. Where am I going with this.. well. I found out a great way to make the Save and Load work perfectly with ONLY the variables in the Game. Make groups with the objects you don't want to save. In my case this was everything. In the group behavior just make them "No Save". This wont save any of the other stuff you don't want.

    That was just to sort your save errors out. I don't know about the rest. I hope that helped anyhow.

  • The Twitter plugin works perfectly. On the web as a HTML file and on Android as an App

  • Wow something so simple and yet I couldn't get it to work !!

    Thanks so much. I really appreciate it.

    [SORTED NOW. THANKS]

  • So I am wondering if it is possible to put the &score between 2 lines of text. So like for example, I share this to Twitter: "I have collected &score so far, what about you?" I tried it that way but it does not work. I am wondering if there is a way I can make it work and if so, can anyone send me a quick and easy way of doing it?

    Thanks.

  • Post your Construct 2 file and I'll help you.

  • Set the other object as platform as well. It will move with the player. Also you can try the pin/anchor options. They have worked for me on the game I have released.

    Alternatively, send us your Construct 2 file and we ( the community [some of us actually care] ) can help you further.