I want my player sprite to be able to be pinned to a another sprite and jump off the sprite whit the platform behavior. I tried making this event:
Event: Player sprite is pinned
Sub Event: On up arrow pressed
Action: Unpin
Action: Set platform vector y to -950
Action: Set platform vector x to -950
The problem is that when i unpin from the sprite the player sprite does not jump off and just falls straigth down. Is there any way to solve this?