CrudeMik's Forum Posts

  • Hello,

    I'm curious to find out how to draw a line between two points which bends in a chosen direction as the points come together. Like this:

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  • - yes it was very useful thank you. I've been trying to make it work with physics and build the sort of shapes / structures I'd want but am having a bit of a hard time with it. Thanks so much for the help though I'm going to keep thinking on this.

  • Hi CrudeMik

    I've done it. Still needs a few touches but it works pretty well. Increase the stage lvl and number of docks to increase the difficulty.

    Also, if you want to repeat that pattern, skip the creating process, in case player didn't finish that stage.

    Randomly Generated Space Station

    This is amazing! Looking through it now

  • DatapawWolf Looks fun!

  • Very cool! I'm not sure about the driving physics but this works great in concept!

  • The way I do random levels is have a variable set to...

    -

    As for the speed indicator, could you possibly put a pixel indicator on the ship itself along with the angle speed text? It will stay Blue if you're fine to dock, and flash or stay solid red when you're going too fast.

    Thanks, random levels aren't my issue, it's generating the space station structures with physics objects that's the killer for me.

    Yeah I'll need to play with the ship state GUI a bunch

  • Ruskul - thanks for the feedback

  • ..Sometimes I had the top of the ship bumping up against the docking platform and nothing was happening, until I realized i needed to turn around...

    I guess it's not as clear as it could be, I'll colour the back part of the sprite differently. The 'back' is the bottom half of the ship in this image:

  • I'll try to do something for you on this subject. If I reach something that you can work around I'll contact you here.

    Wow thanks!

  • TabloidA - wow thanks! Amazing detail. So yeah Q and E to strafe introduces a funny issue where you're upside down and the controls 'feel' inverted, I will maybe display the controls around the ship which the player can toggle on / off - but I don't think that's really solving the problem. And it is a problem because I still make mistakes with it too hah.

    Yeah so when the 'speed' text turns red it means that you're going too fast and will explode on impact. I'll make the text flash.

    Agree about the progression, there levels are all just physics tests really.

    - Thanks! Yeah I wish they were random, I tried that initially but I couldn't work out how to do it, will keep trying because I'd love it to be this 'Desert Golfing' type experience that keeps going and going

  • TabloidA

    Thanks guys, how does it feeeeel? Too slow? Boring? Annoying?

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  • Hey all,

    Wouldn't mind some feedback on this thing I'm working on:

    https://crudepixel.itch.io/space-lander?secret=mD1odbHus8dCGCBKXXq2u0zOzE

    It's part of another game, I just pulled it out and made it its own thing to test with to get some feedback on how it feels. I'll update this with audio soon.

  • ahr Ech yeah I'd also love to see how this is done, how do you move the sprites relative to the controller etc - massive thanks if you can do a tutorial

  • R0J0hound - that's a great link thanks!