CreativeMind's Forum Posts

  • Hello,

    I'm struggling with using the 'pick' condition. I made a test project of three card monte, where there are three cards at different positions and I'm simply trying to pick them according to their position and then make them switch positions.

    It does not work. I've checked everything and my code seems fine (to me). I've encountered problems with using 'pick' before, I guess it might indeed be a bug.

    Please check the provided capx file and tell me if my code is the problem or if it is a bug in C2, in this case I'll hand in a bug report.

    Capx can be downloaded here: http://www.file-upload.net/download-116 ... .capx.html

  • Hello, short question:

    I have an app available on Google Play and it uses Google Play Games Services, such as leaderboards. Now I want to publish this app on other app stores, e.g. Amazon app store, with the same functionalities.

    Will Google Play Games Service still work, if it's the same APK? Is it legal to do this? Haven't found any Google guideline about this.

  • I like it when a game forces you to think creatively. That's why I like Zelda so much, great puzzles!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Major update to version 2.0.0 !!!

  • You do not have permission to view this post

  • I'm using Firefox, indeed.

    I just tested with Internet Explorer and the problem is gone. I wonder if this error will affect android versions which will be exported via Cocoon IO.

  • Hi,

    I just reworked an old project and implemented LocalStorage. I somehow get an error message when using the "Check item exists" command, no matter what item I check for. I do not use any third party plugins. The error message is:

    Javascript error!

    InvalidStateError

    http://localhost:50000/LocalStorage_plugin.js, line 17 (col 13060)

    This may be a bug in Construct 2 or a third party plugin or behavior - please report it to the developer following the bug report guidelines. Subsequent errors will be logged to the console.

    Does anyone know how to get rid of this? I'll wait for answers and report it as a bug otherwise.

  • DO NOT BUY THIS PLUGIN.

    I bought this plugin a few months ago and it worked fine for some time. stctr offered his own server in order to host the images that are shown besides Facebook posts. The server crashed and know the whole Facebook and Twitter share function doesn't work anymore.

    I tried to contact stctr 2 months ago via PM and via skype chat. He is not responding and the server is still down.

    Save your money and do not buy this plugin.

  • Hello everyone,

    I would like to start an app translation thread.

    1. If you have texts for your apps that need to be translated, you can post here and ask for translations to specific languages.

    2. If you know a language besides English, you can offer your help here.

    Important notes:

    • Only offer your help if you know a foreign language on the level of a native speaker.
    • As people will help you for free, please ask only for translations for short texts.

    I can offer translations from English to German and vice versa.

  • Hello everyone,

    I would like to start a review exchange thread for apps on Google Play. It works this way:

    1. Publishers can post links to their games here.

    2. You can reply to the last post in this thread. Before you do that, you will have to rate and comment the game of the person you are looking forward to reply to.

    3. Put a link to your game in your reply so that the next person can rate your game (by following steps 1-3). Also, put the name of the Google account you've used for rating in your reply, so that the person whose game you've rated can verify that you did so.

    Important notes:

    • Leave the app you've rated on your smartphone for at least 3 days, or Google will delete your rating.
    • Only free apps on Google Play can be listed here.
    • According to Google guidelines, fake downloads and ratings are prohibited. Only download the apps that are listed here if you have honest interest in them and also give a honest rating.
    • Please keep in mind that we as developers are all federates and that the rating you will give might be the rating that you get...

    Someone please make the start and I'll rate his game.

  • Thanks for the feedback. We will see in the near future I might add a web-based multiplayer mode sometime.

  • Are there any known bugs when using Chipmunk Physics together with Cocoon IO?

  • Could you tell us which Facebook groups you used? Can't find any groups that have a lot of traffic.

  • Chipmunk physics sounds good, but I think I can't use it because of compatibility issues with Cocoon IO. Damn.

  • Hello,

    I have a small problem: I got three physics objects called A, B, C. Now I want only two of them to collide, will being unaffected by the third one. Like this:

    A can collide with B and vice versa

    A can collide with C and vice versa

    B can NOT collide with C and vice versa, the objects should simply pass each other unaffected

    Is there a way of getting this to work?

    In general, it would be great if one could simply put physics objects on different layers so they won't interact with each other.