Dakiu - Since you are doing mobile, there is also another easy way to record your game. Download the app "Screen Recorder" from google playstore and in Construct 2 preview your game through your phone via Lan/Wifi and then preview your game and record.
Tom - I noticed just recently that some of the bought items I had on Scirra Store had an update, 2 of them where long list of files and hard to tell if there is a new update based on looking at their difference. It would be very helpful if you will add a notification or alert on us buyers when a new version or a new update of the item we bought is available. Thanks, I hope you understand.
— - Uhh, I thought you were referring to the admob-pro Josek5494 made. And No, there is no free plugin in for that since Cranberrygame removed it and turned it into a paid plugin which is outdated now. Good thing Josek5494 had this idea.
You buy the plugin and then not supported. This opinion is based on comments in the thread of the plugin.
You buy the plugin and then not supported.
This opinion is based on comments in the thread of the plugin.
What do you mean, I haven't heard of this? I think he made it free but accepts donation?
Josek5494 - Wow nice update, best admob plugin yet. I just saw your reply, thanks for adding it.
Lalitinnovations - There must be something that conflicts with your events since that event above is a sure to work. Please re-evaluate your project.
Lalitinnovations - This simple event will make it work. It is the same as yours, I do not know what caused yours to fail but if I were to guess. You must have used the "Set value" action instead of the action "Add to Instance Variable". Kindly check or use my event.
abdalghani - I am sorry but I do not understand what you mean. Can you make it in a condition & action format so that I can understand?
DeadByte : This should do the trick:
Just change the value of the local variable to change the speed.
Nevermind again, it is a scml plugin bug. I'll probably report this to Brashmonkey instead.
I've noticed in the Admob website that when you create a new monetizing app you have three options :
1) Banner-Ad
2)Interstitial
3)Reward Interstitial (Video)
Has anyone tried adding the third option in any of their game?
Thanks.
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made a kingdom
Guyon - You can use 1280x720 (16:9 aspect ratio) which is what I use and it does fit all commonly used mobile devices. But there is also — 's tutorial : http://tobyr.wtfgamesgroup.com/what-is- ... bile-game/ .He recommends : 1200x800 (3:2 Aspect Ratio) since he tested and proven it to fit on mobile devices good too.
Ashley - I will make a .capx to reproduce this. But I want to try to figure out whether it is a C2 or scml problem since it only happens when I update an scml object in C2. I might post it tomorrow.
Guyon - Construct 2 will be best since it is easier compare to programming it using javascript. Construct 2 already made Android Game development easier compare to programming. I will recommend you to use Construct 2 and once you are finished then export to cordova --> IntelXDK / Cocoon.IO. Honestly making games is better and easier in HTML 5 compare to Flash and Construct 2 made it easier by getting rid of programming. Making a dressup game will be better in C2 using some arrays and localstorage.
This tutorial to build a C2 game to an apk using IntelXDK is outdated but it will get you started:
IntelXDK:
https://www.scirra.com/tutorials/4848/h ... alk/page-4
Updated: for Cocoon.IO
https://forums.cocoon.io/t/construct2-h ... ocoonio/45
Good luck in shifting to Mobile Development <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">