Yeah, i know that from my own experiences. It happens pretty fast, to get stuck in details.
This engine is called Construct, so you have to work like a constructor...first make the building, then fill the rooms hehe
I got it running with bootcamp. Works pretty fine.... but still hoping that one day far far far........far away, Scirra will have mercy and release a real OS version.
This is real promising
Honestly I don't think that there are really many ideas around which are worth stealing. We are talking about rudimental game ideas, not the business plan for the next Facebook
Honestly, you should be okay with selling some non-exclusives. Your game is cool, but far away from being great. Did you already gave FGL a chance?
well how do you control that? with your tv-remote or is there any special controller like amazon-tv has got.
I like it as well really good start.
Menu and Instruction/Tutorial would be my next steps:)
BluePhaze
Lots of modern 2D games are made with unity and not with flash anymore.
Develop games in your browser. Powerful, performant & highly capable.
What about Super Ubi Land? Wasn´t it a kickstarter-project as well?
If you really want an answer to a specific question, you could check tutorials and the forum. If that doesn´t help, you can even ask for help. It´s not always a capx that helps...it´s understanding.
No need of another random thread/tutorial section etc. I´m totally with Kyatric here.
Here is a great first step:
http://gamedevelopment.tutsplus.com/art ... edev-13938
Where is the problem exactly?
Honestly you´ll never.... never .... never ...never ever get any helpful answer to a question like this
Haha, the audience looks great man, retro fever!
Use FGL, they do a lot to prevent stealing and your game will be seen by publishers only if you mark that.