Beaverlicious's Forum Posts

  • j0schi

    Would something like this help you out?

    Sorry if not, but your example doesn´t work for me. Is it a RTS-Sim Game?

  • Are these green n yellow light lines part of the game?

  • Soo, let me be the first!

    Based on the good feedback of my Space Interface, which you can find in the store, I´m currently working on an isometric space level kit.

    Everything will be based on exported PNG´s, soo that you can easily build levels in the engine of your choice itself.

    Any suggestions, questions, complains etc. are more than welcome.

    Keep it beaverlicious!

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  • Haha nice man It´s really funny for me to see, how people use my stuff!

    I guess it works out pretty good, but I´d make the vignette a little darker so that it goes a little more in the background...personal taste

    Keep me updated buddy, I´m highly interested in your development..

    PS: The Fiverr art looks really cool btw. Pretty freaky

  • This looks pretty weird but yeahh has potential...keep working on it!

  • Gave it a try on my Sony Z 1 this morning. Performance is great. Absolutely no lags.

    The texts are pretty tiny, but okay for a hawkeye like me:-D

  • Exactly.

    Even though we figured out, that PSDs works fine in this case, TIFF is the normal interchange format for layered graphics

  • That looks super oldschoolish DatapawWolf i like it!

  • This should definitely be added to the manual.....Just amazing for intercontinental teamwork!!

  • Thumbs up for that

  • No problem man. Glad you like the graphics and thanks for the positive review.

    Looking forward to see you usage of it

  • Lots of puzzle games are pretty fun as well and relatively easy to develop....at least there are no bloodsucking basketball zombies from planet Hoola!

  • Just watched the trailer! Really neat design, I like it!

  • skelooth

    Thanks for your quick reply <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Well, I never really thought about Gimp, when I created this interface, but I just gave Google a shot and found this thread.

    http://gimpforums.com/thread-when-i-ope ... le-in-gimp

    It seems like there is no possibility to benefit from smart-objects and layer styles in Gimp, it´s only able to handle normal rasterized layers from PSD files.

    I can definitely send you some .tiff files tomorrow, but I´m pretty sure it would look the same. :-/

    Sooo, the only thing I could really offer you is to rasterize every vector and layerstyle down to a pixel graphic tomorrow, so that you can still rearrange them etc.

    It´s not as customizable as the photoshop version but should be better than exported graphics. How does that sound? <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Ohh and I want to gift you this graphic if you like https://www.scirra.com/store/royalty-fr ... liquids-96 Just because I didn´t gave Gimp a look and cause of your inconvinience <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> Really need to write that into the description.

    Thanks and good night (1.00 am) Will try my best to help you out tomorrow!

    Greets.

  • Hey there, this looks really strange to me...

    skelooth

    I opened the PSD on different machines and on different systems and it always looks good for me.

    Can I ask you which Photoshop version you use, perhaps there is something wrong with the way the design is handled. The whole design works with layer styles, to make it extremely easy to copy/paste the metal/laser/glass effects to every shape you desire.

    Also please tell me what is hard for you to change in particular, so that I can see where the problem is.

    If you can PM me your adress, I´ll send you a link for .tiff files in the first hand, perhaps that´s already the solution. If not, I´m sure we´ll find one

    Thanks for your patience.