Ashley's Forum Posts

  • Set the object angle to 90?

    If you use movements or something, you can usually disable having the behavior affect the object's angle, or if it's custom coded, store the angle of motion in a private variable and control the sprite angle separately. Failing that a separate invisible object to do the motion could work.

  • For some reason, the Mouse & Keyboard object thinks it's on the "Reflections" layer. That's kind of a bug, since it shouldn't belong to any layer. When you delete the layer, the Mouse & keyboard object is deleted, which deletes all conditions relating to Mouse & keyboard, which includes the event "On escape pressed - close application", which leaves a blank event with a close application action. Since a blank event runs always, your application issues a Close action on startup.

    I'm not sure how the mouse & keyboard object ended up on a layer. It might be a bug, I'll investigate.

  • Since you can't get the dimensions of text right now, you could use another system to define how big a bubble you need. Like specify the bubble size at the start of the speech bubble text, as in "100|Hi there, this is a size 100 speech bubble" or "50|Size 50 bubble!" then use the gettoken system expression to get the size and bubble text. Or if you're using TimeLine, specify the size in a timeline parameter. And so on.

    Whatever you do, don't use pre-drawn bubbles in animation frames. That will use loads of VRAM, and you'll quickly run out if you use a lot of bubbles. It'd be better to use one fixed size of bubble and fit your text inside of that, rather than pre-drawn bubbles.

  • Well, it was loads of fun for me (it's all melting now). I can see how it's nothing but a frustration for people with places to go and people to meet, but uni was cancelled and everyone in our street just ran outside and had a massive snowfight. Most of those people I'd never seen before and it was somehow acceptable to pick snowfights with total strangers.

    Then there's throwing yourself off a steep hill on makeshift sleds all day... my body still aches all over...

  • Yes Ashley, i know, but, no have

    FormBorderStyle None

    Untick 'Caption' in application properties.

    [quote:l0fucw77]FixedToolWindow

    I don't think this is intended for the main application window. As far as I know, it's only meant to be used on tool windows, as the name suggests, such as undocked toolbars, a pallette of tools like in an image editor, and so on.

    [quote:l0fucw77]and Opacity's for window

    This can't yet be done, but could easily be added in a plugin, I guess.

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  • Change your theme. Other themes place it at the top.

  • We're planning an express-compatible SDK.

  • They have to be square.

  • And for all layers is the 'set display angle' action

  • You should probably look to see if a feature exists before suggesting it! See the 'Set layer angle' system action...

  • David might have one.

  • Looks okay, but yeah, scripted. You can probably reproduce those particle effects with Construct's particles object with an Additive effect.

  • Well, about half of them you can do with the window options in Application Properties... did you know that?

  • I guess it's because the tiled background object changes renderstates for a tiling render process. Otherwise I don't know why. Optimisation is a very tricky area - you can never know for sure something is faster until you measure it. I've had cases where removing code made it go slower. You can't know till you measure.

    It's worth also looking at non-power-of-two tiled background sizes, because they draw completely differently.

  • It never snows here, but we've got like a foot of snow. Went sledding last night. It's amazing