Sorry, going to shoot down your post there KrushBrother:
Is that the real nifflas?
I think so, the account was signed up in 2007 before anyone would have any interest in spoofing.
If it is, then I'm disappointed.
I imagined him to be someone who would relish the challenge of overcoming the niggly bits of Construct that still need to be sorted out.
You're sounding a little passive-aggressive there, plus that doesn't really make sense: Construct (and software in general, really) shouldn't have "niggly bits" to overcome. Things like an inconsistent number base simply slow people down and catch people out when they're not expecting it. It should definitely be uniformly the same across the entire program, so it's always predictable (you don't have to think about it - you just know what it is). And since 0-based makes more mathematical sense than 1-based, that's the way to go, IMO.
Construct is so powerful in so many ways I doubt the real nifflas would turn his nose up at it
Construct has real and serious shortcomings for professional game developers that I acknowledge and am keen to rectify in Construct 2.
Also re: Davioware:
Construct is mostly 0 based actually. Only a few things are 1 based. It's not that bad.
There's enough of a mix that people are regularly thrown off. Changing it in Construct 0.x would break a lot of existing apps - it's something that pretty much has to wait until Construct 2.