ALLMarkMade's Forum Posts

  • Tobye That works thanks just need to get the right going thanks again...

    Much appreciated

  • Checked out Walk Softly... I like it...

  • Tobye Thanks, and do I do the same for the right?

    Thanks for your help...

  • Left Right Without Platform Behavior

    I'm trying to make a gun turret that rotates from left to right by holding Ctrl and then left/right arrow (Got that working)

    Also when you release Ctrl it auto rotates back to the front firing position (Got that working)

    But I also want when Ctrl is not press but Left/Right is it moves left to right.

    How can I do this and is it possible to do it without adding the platform behavior to it so I don't have to deal with the jump or it falling to the bottom of the page?

    I'm surprised no one has made a plugin like for flying... Forward/Left/Right/Back. Just simple arrow commands instead of the 8 way just break it down to 4 or even the option for 2 (Left and Right only on the object) is there such a thing?

    I wish I had the skills to make one...

    Thanks you in advance.

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  • Has the file been removed?

  • You've been more than helpful thanks... I did look at the vars but was not sure how to set it up but I thank you for your time...

  • Solved Thanks

  • Please explain in more details

  • mepis - Oh ok, I didn't try that. You're saying I can make a var for the Every Random X seconds spawns? I have them in a group called Enemies and there are 7 different things set to spawn at random times. When they go off the layout they destroy and then when their random X times comes up again "every(25,40)seconds" it re-spawns again and that cycle continues until you get hit and the game ends.

    So you're saying make a var resetting the Every Random X like I did for the time scale=0 or 1.0?

    Let me know and thank you...

  • gfigueroa and mepis - I have the spawns set at different Every X times. It starts off slow with just one and then with the one another and then another so the longer you stay alive the more things are coming at you. Yes, I am leaving the page on any hit of my hero or if he is pushed off the layout the game ends and takes you to option page to start again or go to the intro page.

    If I take a while getting back to the game as soon as I hit the start game button I get all the spawns at once because the Every X is still ticking even if I'm not playing the game.

    In order to keep the gradual flow for easy in the beginning to harder the longer you play the Every X needs to start from 1 each the game is started. It's not doing that for me, once the game is started if it gets to 300 seconds when the harder enemies would appear after the first game if you want to play again you immediately start getting the harder spawns and many of them right away instead of starting slow and it getting harder.

    I did go back and group everything and tried the deactivate group but that did not work. I tried the the Pause Plugin and while it worked pausing it does not reset the Every X count.

    The set time scale to "0" works fine but it's not resetting the Every X count.

    I've tried everything I just want when the game ends to stop the spawn count and when the game start and I mean actual game play for it to reset the spawn count so it starts from 1 second not at whatever time the game has been running, but actual game play time.

    Thanks

  • Thanks, I will give it a shot... I know web design, and I know Android App Design so this should not be difficult to comprehend... No short cuts I need to put the work in.

    Thank you

  • It really helped me get to the next step in my game making.

    I Love Spriter...

    Thanks

  • Yes I thought about that but realized you can't go back and regroup things (Unless I missed it) so that was going to be my last resort but if you say it works I'll put in the work no problem.

    I just need the Every X to not only stop spawning when off the page but stop counting and reset each time you start the game. I have more difficult spawns that start after a minute and then two minutes, then three minutes and so on.

    So when it's not stopping the count if you're on the your 3rd attempt 3 minutes later you get hit with the harder spawns right away and I don't want that.

    So will this be the fix for that?

    Thank you

  • gfigueroa and mepis, I think you both are correct and both your solution work. However I just realized I'm asking for the wrong thing.

    What I need is for the Every X to STOP and RESET each time the game ends or you leave the page. It probably is pausing and then picking back up at it's highest count and that's not what I want.

    What I need is for anytime the game ends or you leave the page I want the Every X to stop counting and them when you return to the page it starts counting when you click the start game button, but from 1 or zero which ever.

    My game starts out easy and progressively gets harder the longer you play it so I need it to reset every time you start...

    Thanks in advance for your help...

  • YES!!!!! <img src="smileys/smiley1.gif" border="0" align="middle" /> That's exactly what I'm trying to do. I have your Pause plugin installed (Thank you for that) I just need to set it. Is there a guide or tutorial you have here already?

    Thanks for your patience everyone.