alastair's Forum Posts

  • Is it possible to use this to make billboards?

  • Thank you for your plugins!

    Would it be okay to get an example of a billboard with this 3D object? The ones in your piggy example show a 3D model, but the billboards are still 3Dshapes.

  • Fantastic, thank you!

  • Is there an easy way to get the Date from an online source?

    The date object only gives user's time, which is easy to manipulate/cheat.

    I need a reliable/accurate date for my time sensitive leaderboards.

  • Does Advanced Minify change all variable names (global etc.)? The manual doesn't say what it does specifically.

  • If you put the flat sprites/billboards on their own layer on top, with the 3D boxes on a lower layer, does that help?

  • yeah I had to switch to just using the browser, it feels worse and is not as well featured as this desktop version, but it works!

  • bump

    This is essential for pixel art developers

  • Yep, sometimes unzipping then zipping it again doesn't work for me, so I just directly open the .c3p file with 7zip without unpacking it.

  • there's a button that takes you to settings, you can then change which version you want to use!

  • Yeah there's something weird going on with recent releases, in both NWJS and C3. If I use the newer C3 releases it just closes after it opens up.

    If I go back to NWJS 56.1 and C3 r264, without updating either, it works fine.

    Strangely, I think sometimes the newer C3 releases work but not every day, so I have to manually edit my .c3p to pretend it was saved in an earlier version.

  • Great work! I'm curious do you think the engine could support any basic lighting system for 3D?

  • It appears to just be a problem with the latest 55 NWJS, because I exported with 54 and it works!

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  • Thanks for the help.

    I didn't encounter this issue a few months ago (as seen above).

    Instead of transferring the export from my Windows computer, I tried exporting the NWJS directly through Firefox on Linux.

    But I get the same result no matter what I do. Even this issue:

    When I tried opening the "Lib" folder, it requires me to authenticate:

    Could it just be an issue on NWJS end then?

    Has anyone else tried exporting their game and running on linux recently?

    Thank you!