alastair's Forum Posts

  • I haven't tried this but:

    new event -> compare, then compare channel position to a time near the end of the song.

    Then for the action go to the xaudio2 then choose 'set position' to set the position of the song to where you want the start of the loop to be.

  • This is a very nice looking demo!

    I believe the gameplay would profit from mouse controlled free aiming (but I realize this may not be wanted for the sake of "oldschoolness")and the ability to shoot while you're running.

    Once you add a couple of different enemies and variation in environment graphics, this could become a real crowd pleaser.

    So keep up the good work, I'm looking forward to future versions!

    all of this.

    Overall it felt way too repetitive, every level was essentially the same. Either make it a lot more varied or a lot shorter.

    I think the 'button' thing that your meant to destroy should have a different appearance from the red beam door thing, they look the same but they behave differently.

    I think the combat felt a bit stale, being able to move and shoot would be awesome + that mouse thing that was mentioned.

    When I got to the boss it felt like I was doing no damage at all to him, I didn't even know if it was possible to kill him.

    Its generally solid game in most other areas, I thought the graphics were great! just more variety would be incredible.

  • hello

  • dont think I can be bothered changing the way it works atm

  • Edge of the planet is a game where you play as person who has to obtain the end by completing the story. The game is set in physics world platforming.

    Features:

    • Hand drawn graphics and animation
    • Story and music crafted by Samuel Hardidge
    • Potentially infinite hours of fun to be had
    • Boxes and flowers, grass etc.
    • Platforming
    • Physics fun
    • A readme file

    I hope you can play this game to enjoy

    Download

    <img src="http://dl.getdropbox.com/u/1024727/images/edgescreen1.png">

    -------

    -it may occasionaly randomly crash for some reason.

    -It was going to have fullscreen support, but fullscreen changes the physics of the game

  • <img src="http://img127.imageshack.us/img127/3910/image0021.gif">

  • Oh dear, Dropbox has been reported as malicious site again...

    damn

  • I tried making the hashtable global - which works fine, although when I make the xaudio2 object global it will still only play the audio in the level that I placed it in.

    Altough I didn't realise you could paste objects into the object bar, which seems to work when I copy/paste the xaudio2 in, so thanks!

  • PSP has a massive library of games, or a DS if you have to - scribblenauts looks great

  • I have a hash table/xaudio in a layout that I want to use in another layout, how do I get it there?

    I tried going to the project tab then to the objects folder, but it won't let me drag objects from there into the layout.

    Any help would be awesome

  • I lol'd

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  • you could always do something like this, makes it easy

    http://files.getdropbox.com/u/1024727/ordering.cap

  • I lol'd

  • yeah theres a blue circle with "i" in it at the top right, which gives info about the version

  • player is overlapping floor: place floor behind player