Nimtrix
For convenience, I guess. Like using the "set position" action, instead of "set X" and "set Y"
sqiddster I just tried
For "loop" from 100 to 0: append text "loopindex"
And it doesn't work. If I change it to "from 0 to 100" it works, meaning for loops don't count down, which it should
Yup, can't change the global variable background, or the event selected background:
<img src="http://i.imgur.com/zG29M6u.png" border="0" />
One thousand times this:
<img src="http://24.media.tumblr.com/745034ca821caefc0923d9f6c4d00643/tumblr_moajr5AgvH1svwo1lo1_500.png" border="0" />
I support this
Link to .capx file (required!):
https://dl.dropboxusercontent.com/u/3954039/Temp/pickByVariable.capx
Steps to reproduce:
1. Run .capx
Observed result:
Using "pick by variable" on a family causes an error
Expected result:
"Pick by variable" to work on families
Browsers affected:
Chrome: yes
Firefox: yes
Internet Explorer: yes
Operating system & service pack: Windows 7 Ultimate
Construct 2 version: r134
And 9 days later all of this is added to r134 *-* You guys are awesome!
I'm having a problem where it is using the graphics from the top and the left for the bottom and the right of the 9-patch when using "Edges: Tile"
All the cool kids are using HTML6
https://dl.dropboxusercontent.com/u/3954039/Temp/CiS2NoPause.capx
I see you solved it already, but I was taking a look and solved it in a slight different way. I switched the "spawn" event by "create", and it probably worked because I changed the layer too.
Then at the end I saw you used an "else" after an event that was supposed to pick an object (copter). Elses don't pick objects, so you can't have:
Copter Shootertime > 0...
Else...
Else simply means "if the previous event didn't run". Here's the manual page: https://www.scirra.com/manual/124/system-conditions
It's just that I commented on the C2 r131 release, and Ashley replied to me there
I have http://www.scirra.com/forum/topic67382.html
And it's not deleted posts, if I know a post I made recently might have a reply, I go there and see the reply the NO TITLE was supposed to show
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Haha, I thought I was the only one
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It's like the "compare two values" in C2, you have two values and you compare them (equal, greater, lower, etc) and it picks objects that follow that rule
Pleeeeease bring these back:
<img src="http://i.imgur.com/0d9uZeN.png" border="0" />