1mrpaul1's Forum Posts

  • I want to use a lighting effect by using normal maps, the problem, it is too costly for fps.

    And I have an idea to merge an image with normal map to the background, to make it as usual sprite.

    Is it possible?

    I tried paster plugin, but the project does not start with this plugin

  • Oh, everything is easy

    I just needed to put the variable above the "pick random instance" to make things work right

  • I need to select a random object from several objects of the same type

    We have a condition to select a random object but how to exclude objects with some variable value?

    like

    Pick random instance "Enemy"

    "Enemy" variable "dead" = 0

  • What I'm really missing in the construct 3, and the new animation app is a Symbols.

    I mean timeline animation from several sprites as one object.

    With the ability to use effects, behaviors, and scale for it.

    At least how Spriter plugin does it.

    Without it, timeline animations are very hard to use and even useless in many cases

  • If you installed the app from a beta release, then that installed app will always load the latest beta. If you installed the app from a stable release, then you'll always get the latest stable release.

    I would guess you installed the app from a beta release but you instead want a stable release, in which case you should uninstall it then install it again from the stable release by visiting https://editor.construct.net.

    it makes sense. Thank you, Ashley

  • By default Construct only updates you to stable releases.

    You'll only get beta releases if you opt in to them in Settings. If you don't want to get beta releases, make sure you change the settings so you are not notified about betas.

    as I said, no matter what I choose, the engine is always updating at the start.

    by the way, it is when opening C3 as an app. if to open as a link, I can see a notification about new version. But it is not handful for me to use C3 as a link

  • Please report any problems by filing an issue following all the guidelines - it's impossible for us to help unless you provide that information.

    github.com/Scirra/Construct-3-bugs/issues/5694

    here is an issue with the simple sample file. hopes it will help

  • Asked you several times, but will ask again, please, stop auto updating.

    Because new versions are buggy and kills the projects.

    No matter what I choose, update only stable or download beta version, the engine is updating anyway, and even stable versions aren't stable actually

    we really need the option for manual updates only.

  • By the way, im getting text from the array and it looks like this

    [(color=rgb(255,205,175)]Punch:[/color]\r\n+4 to Attack

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  • All text objects in the game were distorted after the newest update.

    Looks like "new line" isn't working and there is something with the formatting.

    Please check your last changes

  • installed construct as an app

    Sometimes it shows the error that you do not have an internet connection, but even if you will open the app, the game preview will not start with the message "failed to start the preview"

    it is a big problem

    another big minus of the browser conception of the construct

  • If to try to change frame position by means of the animation editor, the sprite object return to 1:1 scale on the scene.

    And it is not good and gives a lot of unnecessary work sometimes

  • In my profile, I have a license till May, and there is a message that after the current license will expire, the price of the new subscription will be deducted automatically from my card

    And here I got two important questions,

    1) why the price in this window is higher in 2 times than on the page with the new prices that you announced a few days ago?

    2) and why I can't remove my card without canceling current subscription?

    I'm not sure that I will want to continue using the engine in May, and I can forget to return to delete my card

  • how did you do the collision for the bullets?

    usual collision event and checking if zelevation of the bullet is within the zelevation of the object + its zheigh

  • I need somebody who will help to export playable facebook game

    - the size of the file got to be bigger than 2 mb but less than 5 MB (uncompressed)

    - it got to complete all facebook requirements and work on the facebook ads network as a playable

    You will be able to share this solution with other (sell on the market)

    My budget 200$