Lots of bug fixes.
Would it be possible to add to the 3d shap object, in addition to the option of choosing a sprite for each face, already defining the frame and animation? It would avoid creating multiple 3d objects or sprites. Only one would solve it by changing the initial frame of the sprite or animation
It should already be supported. Providing there are the same number of 3D shapes and sprites, each 3D shape will take the initial animation and frame from a corresponding sprite instance.
I see, could I get a sprite with 6 frames and set a cube face for different frames? Or do I need to create 6 different sprites?