Mouse look in 3D; Timeline value tracks; Bug fixes.
amazing yessssss, love the 8 sided example. but since you are trying to achieve basically full 3D feeling, wouldn't be less time consuming to actually do a full fbx/obj or gltf implementation support since is meant for web browsers support? (and i think you could lock exporting options when full 3D is used for desktop and console only that have the gpu power to render all this) than actually trying to fake the 3D effect for next 5 years?
Pretty sure the idea is to pay homage to old games like doom/daggerfall where this was the usual enemy visual method.
Hopefully gltf will be supported later on.