Construct 3 r263

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    • Fib's avatar
    • Fib
    • 1 points
    • (2 children)

    I'm super confused. A 2d game is already orthographic... so... why would anyone use a 3d camera with 3d objects just to turn them back into a 2d look? Why not just use plain old sprites at that point?

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      • 4
      • Ashley's avatar
      • Ashley
      • Construct Team Founder
      • 4 points
      • (0 children)

      In Construct, by default 2D games still use a perspective projection. Notice as you use Z elevation to move something further away, it gets smaller. Orthographic projections are more useful with 3D cameras oriented at an angle, e.g. for an isometric perspective. Take a look at the 'Orthographic projection' demo project which shows this.

    • Fib You could make isometric style games with the added bonus that you can rotate the camera with swanky transitions between 90 degree steps.