spacedoubt's Recent Forum Activity

  • If you put the music in the sounds folder instead of the music folder, you can loop seamlessly.. At least I'm pretty sure I did that before... I'm always using looped music, so...

  • I've been having a lot of fun with this amazing effect!

    I've got a question. If I'm using the effect on an entire layer, is there a way to avoid having it repeat infinitely on the edges?

  • .

    THX1138666 Thanks so much for the encouragement! Kroma 2 reminds me of Super Adventure Island!

    purplemonkey That is quite lovely! Can't wait to see more of Yonder!

    gillenew That skull is incredible!

  • Breaking branches and throwing them in glorious fake 3D (no glasses required)!

  • that works. try setting text to round(sprite3.angle). also, try resizing your text object a little larger.

  • put the invisible sprite in a container with the drag/drop object.

    The invisible sprite will do everything the object does (and vice versa), including picking.

    Yes, this means you have an invisible sprite for every single drag/drop object, but that shouldn't cause your FPS to drop significantly, if at all.

    EDIT: I'd still do it the way I said above, but another way, which is closer to what you asked for, would be like:

    on touch

    pick nearest drag/drop object to touch.x, touch.y

    check the distance between the touch and the drag/drop is not too much

    and then initiate the dragging that way.

  • Chop!

    Epic first post.

    Make sure you steal the business license, since the personal one's only good for $5000 in revenue...

  • It was just a strange experiment... The kinda thing where you just keep adding and adding random stuff without any consideration as to whether on not it's a good idea.. There's way too many effects on individual sprites and other random things of that nature..

    Hypnotizes me for a good while, though!

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  • I made this a long time ago, but then I forgot about it. It might not work right on slower machines..or any machines.. who knows..

    I recommend pressing F11 and turning off the lights.

    http://kaleidescopic.bitballoon.com/

  • Experiments in procedural generation and fake 3D:

  • That futurama episode is my favourite. God tells Bender "When you do things right, people won't know you've done anything at all." Which I think applies to game development in a huge way...

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spacedoubt

Member since 15 Jul, 2014

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