I'd like to make a horizontal list of sprites that you can move left/right to choose a level...
I made some thumbnails from a single sprite entity, using different animation frames for each thumbnail (to keep the sprite count down).
I arranged them in a line, then added a MoveTo on the touch-object action (touching left button moves them all left 100px etc).
However if I rapid-fire the left-right button they move more than they should, and don't align in the centre.
I'm guessing there's a better way to move the sprites left/right a set amount so you always end up with one in the centre?
I'd be grateful for any tips on making a carousel type menu. They don't need to loop back to the start if easier?