Xenovia's Recent Forum Activity

  • Hello

    Can i make a pop-up message when the user tries to exit the game?

    Thanks

  • Hello

    I am trying to make a multiplayer game, this is my first and i want to know if i restart layout, what happens? Does the connected peer goes it's original position? (which i set before (i set it when the peer connects)) And do the all instance variables return their original value? I can't test right now because i am making it for mobile.

    Thanks

  • Try pathfinding.

  • Failed to convert ogg

    I use windows vista and every time i try to import music (.wav), i get a error that "failed to convert ogg. need windows +7 to con..."

    With my previous projects, i didn't get this error, but now i get this error too on them and i didn't change anything on c2. Do i really need windows +7 or i have a chance to do sth else?

    Thanks in advance

  • I don't know if there is a better way but you can try generating random global variable value, and for each value, you can use "go to layout" like this:

    System -> On start of layout

    System -> Set Value -> your variable, round(random(1,yourlayoutcount))

    System -> Compare variable -> your variable = 5

    System -> Go to layout -> 5

  • Hello, my question is does persist remember the object after closing and relaunching game, or which webstorage value i should add? Thanks

  • Hey, does it remember when exiting and relaunching the game, or should we add it a webstorage value?

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  • That was exactly what i'm looking for, thank you so much.

  • Hello, i am making a platform game which you collect coins, but i want when you collected coins, and after finishing level, the collected coins don't be at their place if you play the level again. Can i do this?

    Thanks

  • add a global variable called "visible" and set its value to 0

    Event

    Mouse -> on object clicked -> anothersprite

    System -> compare variable -> visible =0

    Action

    yoursprite -> set visible -> invisible

    system -> set value -> visible=1

    Event

    Mouse -> on object clicked -> anothersprite

    System -> compare variable -> visible =1

    Action

    yoursprite -> set visible -> visible

    system -> set value -> visible=0

  • That limitation is also for paid ones.

  • Same problem for me on android. After a few seconds, music play but only for 3-4 seconds then it stops again.

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Xenovia

Member since 30 Jun, 2014

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