GeorgeZaharia's Recent Forum Activity

  • Sex is a normal thing, and children are looking for it in porntube.

    still its not a appropriate title from various reasons

  • id say best approach wold be to use variables and touch indexes. for example for movement, tap &hold and drag direction left or right to move, if u want to jump just tap and see if the 2nd index of tap is detected seems the best reasonable approach however i didn't tested it yet, il try maybe tonight

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  • So, I am doing this:

    Layout 1 (with drawing):

    On Left button clicked > Take snapshot of canvas

    On canvas snapshot > LocalStorage set item snapshot1 to CanvasSnapshot

    On item "snapshot1" set > Go to Layout2

    Layout2 (with another drawing):

    On Left button clicked > Take snapshot of canvas

    On canvas snapshot > LocalStorage set item snapshot2 to CanvasSnapshot

    On item "snapshot2" set > Go to Layout3

    Layout 3 (with sprites used to load the snapshots):

    On start of layout > LocalStorage | Check item "snapshot1" exists

    On start of layout > LocalStorage | Check item "snapshot2" exists

    On item "snapshot1" exists > sprite1 | Load image from LocalStorage.ItemValue

    On item "snapshot2" exists > sprite2 | Load image from LocalStorage.ItemValue

    I don't know if this is the best solution but it works for me. I hope it helps some one.

    but if you can save the snapshot url in localstorage then you dont need to switch the layout, unless the canvasurl is direct influenced by the layout name or order... so by changing the layout you also change the canvasbloblurl... cause i tried to place my theory in a template and the url wold be the same at a point where i was thinking is a bug. but its not its just making sense being the same layout wold have same url and data no matter how many shots u have... its not like is automatically saved in localstorage.

    im glad you fixed it il take a look at it.

  • update v1.3 available, due to the request of some users i added a few more modes however they are not the ones that allow the "cap land" bump*

  • why is it important?

    i guess he was arguing with someone about this ?:) or was just one of those things that our minds takes us to when we are bored.

  • well yea , the problem is the post or problem you made is a bit confusing ... first you say the order you need "As it sounds like if the z order was ABAB it would never get changed to lets say AABB" but z-sorting, or z-order if im not mistaken.... its a overlapping order... not a linear one...thats why i said try IID sorting for AABB then if you want overlapping z-sorting then i dont know.

  • see the video it says the pronunciation how it should sound its more of a "constract" depends from what country you are but "a" in my country has no accent like in english where is "Ae"... where in my country is more of "Ah" h being muted.

    however the guy in the video might have a english accent i think he is not native english... has a french kind of "sh " in his voice but i might be wrong.

    however is regarded as being a non-verb its a object not an action. even though the name depicts the actions you do with it one in primary which is to contstruct games

  • How do I emulate a specific device?

      Device Xperia A4 (SO-04G) Manufacturer Sony Device Mobile Device language Japanese CPU manufacturers Qualcomm CPU model MSM8974 Original platform armeabi-v7a, armeabi RAM (MB) 2048 Screen size 720 × 1280 Display Resolution (dpi) 320 Version of OpenGL ES 3.0 Operating System Android 6.0

    Google Play dosen't even tell me the app version or anything, could that be a like he just downloaded it and gave it a 1 star review?

    APP
    Code Version - Version Name -[/code:b95yfztd]
    
    I tried it on a samsung galaxy S2 (pretty old phone, will test on a HTC HERO tomorrow (released 2010)) and game works fine and I don't experience any issues with "I cannot press home button"
    

    you can test any devices, with the android SDK that is available for any developer for free, you just set your device in settings there should be a popup before testing, select the android device in this case the xperia A4 and should work, you then have a controler next to it to simulate the phones buttons and all

    some xperia-z-emulator link so it puts you on the track you need.

    the weird part is gplay should show you the version he downloaded unless he initialized the download then cancel it and then reviewed it. gplay has a bug on that part, noticed it on my mobile long time ago, so it might be its the first "competition" issue we avoided to take to serious in consideration, its just making more sense at this point.

    however you can report the review you should have a report button. if not contact gplay support.

  • > what newt said or use IID sorting

    >

    How would you sort by IID?

    same as you sort them by z-order just you give it another id in this case IID instead of UID (z sorting however is more of layer type of thing it might be that IID is not the best aproach )

  • He downloads them, then leaves 1 star review saying "I can't press home button".

    I have tested all my games on 7-12 android mobile devices and I have never experienced any kind of problems that my C2 games are making so the home button stop works, Im sure I can't report these reviews to google but do anyone else here have this problem? I am using no third party plugins (Only admob).

    Let me know

    he either making a troll on your apps, trying to bring down competition, either he is using a old device that its not compatible fully. check his device is using. then try test it with a generated app that replicates his device and run your app trough it.

  • I got on e-mail from one guy from http://www.apkfiles.com and he asked me if I could submit my apps there. Sounds legit, but need some feedback first.

    that is free market android, you'd exposing your .apk source directly to be stolen dont use those type of markets, i use those type of markets to unzip the apk and see how games are made and what is the logic in the code,(plus most 2d games on android market leave their assets exposed in the .apk when u unzip the apk if its not using some server to download the data/images/media all files are inside and you can do what ever you want to them... ie. make a different clone with exact graphic/media assets... ) ... while if you host your game on gplay you dont have a direct access to the apk file.. but the game is installed from a temporary file which is then deleted upon installation.

    however you can try opera market as well. they are pretty big, and there is a buying market for games there, not as big as gplay but big enough that counts. and of course amazon as mentioned above should be big enough to share your product around.

  • > The exchange rate kinda looks like the mountains in your avatar actually.

    >

    Not really, I've only noticed the price change twice this month. And its always around the 0.5 $

    thats because are directly influenced on each monetary system is paid in, which in each country is different every week. same for Eur-Pound-USD fluctuations.

    seen same thing overtime and most of times, are pretty much the same, and X3M thats why i was saying that % is seem to be stuck for me in store for a reason... but i looked deeper and its slightly changing from days/weeks on purchases, and from currency to currency.

    so yea i guess Kyatric answered it the most accurate

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GeorgeZaharia

Member since 30 Jun, 2014

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