Rhindon, I'm sure if you feel led to do something like that, doors will be opened for you.
Well... let's see. I've almost finished the weapon select system. It's very much like Super Metroid's, which I liked better than BM's (going into the menu to switch sub-weapons was kind of a pain). I'm thinking of doing a Super Missile similar to the way Metroid Prime did it, where you charge up your shot that uses 5 missiles instead of one. That should keep things simpler, rather than adding more weapon selections to the hud.
Also I'm starting to work on the graphics for the drops, like health and missile refills, so getting the drops working will be next.