rinesjoseph's Recent Forum Activity

  • Hey I know I'm years late but could you go into detail how you would pass the UID into a function and have it pick the right instance. I'm having the same problem, I tried doing what you said TiAm but it didnt work, so i must be doing it wrong. Please help

  • so what your saying is (if i want to add more than 2 sliders) I should have them all be "fake" and a player touches (im making a mobile game) one of the sliders on the screen make that the "real" slider and have the fake sliders equal the real slider...THAT'S FUCKING GENIUS!!

    THANK YOU 99Instances2Go

  • I know people usually want the opposite, but i'm doing my UI a little differently, using a custom made slider. I want to be able to have more than one slider on the screen, for the player's convenience. I created my slider, placed it in a family so all the parts spawn together, at the start of the layout i arranged them the way i wanted. It works! but when i add another slider to the mix the second slider "breaks".

    The family still works and it constructs the same but when i slide the "main" (first) slider the second slider doesnt follow? How can i make them follow the same rules?

    And I like to thank everybody that ever has responded to one of my posts in the past. I'm a new game developer and i just got my associates, and i'm trying to build a game studio from scratch. I want to thank you developers because i'm always asking question lol. thank you

  • I didnt think of that possibility. great insight I went with the bullet behavior and got it to work to my liking for the dive kick. I'm going to try what you suggested with the jumping uppercut

  • Yeah an i was just saying the akuma dive kick as a reference. I'm not actually using Akuma just a kick like his for a platformer game.

    The hardest part of game design is finding a team my friend welcome to the struggle.

  • Last questions:

    it says single uses license does that mean that I will only be permitted to use this theme for one game or as many as i want? and as far as credit goes would i say Composed by "Your name"?

  • Im going to try it i didnt think of using a bullet behavior because the character was the main character, but this is why I came to the forum THINKING OUTSIDE THE BOX!!!! I have one question. How would i do the uppercut tho? Im guessing i would set it to a small angle and stop it after a certain distance is reached?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hey I'm making a platform action game and I want my character to be able to do a diving kick inspired by Akuma from the street fighter series. My brain stumped and my asking you .

    I'm using the platform behavior and I want the character to come down at a 45 degree angle. (I'll sweek it later) I just need some guidance on manipulating the vector X and Y and im hoping you can help me with that.

    Thank you

    p.s. Im also trying to do the rising uppercut, what i have it ok but it breaks easy, and its small adjustment. on the double jump i made an action that moved the player's vector X + 500 and it barely moves, and their is no arc. please help. By helping me learn how to control the vector X and Y in the platform behavior you'll be helping me kill two birds with one stone.

  • Thank you MadSpy Question is answered. I found out all i needed to know. Thank you

  • Hey I'm currently making a game that i intend to publish on the Wii U as i was going to add the plugin to the project, (like Google Play and Facebook) I realized that a Wii U plugin isnt their. Im wondering how do i get the plugin? Do i have to have a Nintendo developer license first? I need some guidance.

    I already know the process of applying for a developers license for Nintendo I did my research on all of that, I'm just wondering is their a plugin for the WiiU? and if their is do i get it from Nintendo or Scirra

    Thank you

  • I was listening to the demo and there was this very retro beep every couple seconds. Is that so people wont steal your music, or is that part of the actual song?

  • Carbincopy Thank you so much. I'm glad you commented on this forum because i was thinking about this process all wrong. I'll keep you updated in the WIP folder. once I figure out a name for the project, Ill post the name here and talk about it in the WIP. Thank you so much

rinesjoseph's avatar

rinesjoseph

Member since 18 Jun, 2014

None one is following rinesjoseph yet!

Trophy Case

  • 10-Year Club
  • Email Verified

Progress

11/44
How to earn trophies