I know people usually want the opposite, but i'm doing my UI a little differently, using a custom made slider. I want to be able to have more than one slider on the screen, for the player's convenience. I created my slider, placed it in a family so all the parts spawn together, at the start of the layout i arranged them the way i wanted. It works! but when i add another slider to the mix the second slider "breaks".
The family still works and it constructs the same but when i slide the "main" (first) slider the second slider doesnt follow? How can i make them follow the same rules?
And I like to thank everybody that ever has responded to one of my posts in the past. I'm a new game developer and i just got my associates, and i'm trying to build a game studio from scratch. I want to thank you developers because i'm always asking question lol. thank you