tomhaiger's Recent Forum Activity

  • I'm trying to include a Double Jump feature for my autorunner game but i can't get it to work. I've found a few posts online about Double Jump, albeit not for an autorunner, and i've tried to include what i've found into the autorunner template to see if it works but unfortunately it's not working for me.

    Could someone help me out with this please? I've posted a capx file to show what i tried so far.

    Thanks

  • Any luck with this?

  • Kyatric Yes i am using a tiledbackground but I don't think it's the texture i'm using thats the issue as only some of the platforms have the dark line. Here is a capx i quickly made to demonstrate my problem

    A0Nasser I tried your method but i still get the same problem.

  • Anyone? Sorry to bump this but could do with some help to sort this out.

  • I've got a really annoying issue with the platform for my game, when testing out my game i've noticed a dark line that appears on some of the platforms and i can't figure out why that is. It happens on random platforms and can be quite noticable, especially when you notice it the first time. Most platforms appear correctly, but the ones with a dark line at the top are really bugging me and have no idea what it could be.

    I've posted a picture below so you can see.

    Also what i have noticed is that if i erase just small bit off the top of my platform, a line appears that forms the shape of the platform, which you can see below.

    I don't know why this appears, whether its a bug or not but it's really annoying. Can anyone help me out on how to fix this?

  • Thats great thanks.

    Could i get some help with my other problem as well please? I don't know why the dark line appears on some of my platforms. What i have noticed is that if i erase just small bit off the top of my platform, a line appears that forms the shape of the platform.

    I've provided a picture to show this

    I don't know why this appears, whether its a bug or not but it's really annoying.

  • I guess i'm not doing it right then Could you perhaps show me how its done with the capx i provided?

  • Thanks but thats not going to work as my game is an autorunner, so my player will be constantly moving and jumping. So I can't set a certain position as a result, which is why i thought the Pin behavour might just work.

    Any other suggestions?

  • I've got 2 small issues i was hoping someone can help with.

    My first issue with my platform, when testing out my game i've noticed a dark line that appears on some of the platforms and i can't figure out why that is. It happens on random platforms and can be quite noticable, especially when you notice it the first time. Most platforms appear correctly, but the ones with a dark line at the top are really bugging me and have no idea what it could be. I've posted a picture below so you can see.

    My second issue is that i wanted to add a feature where when the score hits 1000, a small picture will appear over the players head and then dissapear, something similar to the metal gear solid games where the red exclamation mark appears over the enemys head. I've use the Pin behaviour to try and do this but it's not working right for me, i don't know if this is what i should be using.

    I've uploaded a capx file (which you can download from the link below) so you can see what i've done.

    http://www.screencast.com/t/PonFLvlJe2dr

    Hope someone can help, both issues i've mentioned appear in the capx.

  • I'm using 9patch for my autorunner game to create my platforms, but i'm having trouble with them as some of the platforms appear distorted/stretched at times. Since the platforms appear in different sizes, it's pretty important for me to get this fix, only i don't know how to fix it.

    I reckon the reason is because of my sprite for my platform, the fact that it's a large image and has to shrink down to make the smaller platforms, but is there a way to fix this so the it appears correctly when its a smaller platform?

    If it is my image thats the issue, what would be the best way to go about using an image to represent a platform for an auto runner bearing in mind that platforms can appear in different types of sizes?

    I've provided a capx file so you can see my issue. Would appriciate any help in fixing this.

    Thanks

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  • Minor Thank you, thats what i'm after. caiorosisca Thanks for taking the time to work on my capx and for your suggestion, appriciate it.

  • Thanks but thats not quite what i'm looking for. I don't want the sprite to change while playing the game, i want it to only change when the player dies and their score happens to be 123,456.

    When the player dies and the game over screen comes up, if their score is 123,456 then the Retry button on the game over screen will change to a Continue sprite (you can see this in the capx). What i want is, when the player presses Continue, the game will start normally but instead of the normal power ups it will be the special power ups that appear which give 5,000 points instead of the normal 1,000. This is what i'm trying to do.

    I hope i've made it clear, i apologise if this is confusing anyone.

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tomhaiger

Member since 18 Jun, 2014

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