When I put in the 3d object it works but I am not sure how to put on a texture. I went to front face-> edit but when i put an image it doesnt really do what I want it to do. I used blender to make the 3d object but I didnt use a texture. Should I mount a texture on blender and the export it to construct? or do I have to do something else?
can someone help with this?
the cube and everything in blender works now....but only if i use it in YOUR project....my project doesn't work
https://www.dropbox.com/sh/jiz8u9wwi80j72w/AABCCPW0YiYcxfXNJNraz794a?dl=0
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it works perfectly fine now for your diver.... but when i try to put in a cube from blender it doesnt work. I put it in a separate folder and use the same path that you did .\Models\cube.obj (i put the cube in the same models folder and the .cap is outside the folder)
hmm.. im not a programming whiz so im not quite sure how the "rotatating models" work and the "3d objects" doesnt react to the left and right arrow keys...the one where the question mark boxes move towards you...the 3d boxes work fine but i dont know if the 3d objects are working right to be honest.
besides photoshop...do you know any other programs that you can make 3d objects that will work with construct classic
i used a software called blender to make a 3d object and i exported it as .obj but when i used the path C:\Users\Akash\Videos\Video games\cube.obj
and nothing happens...why?
https://www.dropbox.com/s/rvwmzqjoeehxgn1/boss%20song.wav?dl=0
how did you export without pause at the end?? it works PERFECTLY in lmms but it doesn't export properly why??
I use lmms for my music software and it loops PERFECTLY in lmms but in construct classic there is a pause in the loop(i use .wav file). I put "load resource" and "play channel" but it isn't seamless. someone said to use "cache directory" or "cache file". I don't quite know how to use "cache directory" and when I use "cache file" it doesn't work...maybe i'm doing it wrong??
I think someone also said to put system timescale to normal every tick and it will solve the problem..but it didn't work for me.....
if that was the case I wouldn't have posted the topic in this forum... on start of layout i put "autoplay resource from file (loop)" and it doesn't transition to another layout
I saw someone answer this and said something about audio tags. I don't know what that is though...I want the music to continue between 4 layouts( and loop)...are you supposed to use global variables or something? I am a noob with no programming experience so you'll have to go REALLY slowly...
it said" unreferenced texture please report this bug" ... I can't remember the rest...sorry.... now I have problems because my main character doesn't show up when I start the game...my main character is not invisible and it is at the front.
i can't seem to find vram
it says
total available graphics memory 4095 mb
dedicated video memory 1792 mb
system video memory 0mb
share system memory 2303 mb
Member since 25 May, 2014