pillaystation's Recent Forum Activity

  • Yes this was intentional....when I said I used html...this has nothing to do with construct2....I was just giving an example of how I did that smearing effect in a game aside from using the game engine construct(I just used a text editor and html and the smearing effect worked).

  • I want to make a smear effect like they show in this video

    at around 6:10. but I don't know how to make it so it doesn't clear the last frame.

    I did this in a html game by just removing the canvas(it did that smearing effect)....but if I try to get rid of the canvas in construct it just goes black(it doesn't do that smearing)....

  • Is it possible to create your own visual effects and put it in construct classic? also can you re-program the shaders that are already in construct classic? I was wondering because sometimes I want to use a lot of shaders(10-12) but it lags the computer drastically. Would it be possible to re-program them so the game can handle (10-20) shaders at a time? or to create your own shader to get the effect you want?

  • do you think you can make a quick example so I can see it?...sorry I can't visualize this for some reason...or maybe I'm thinking too much...

  • My game lags very frequently and the main reason is usually the shaders....even if I I use 1 or 2 shaders on an object the game slows down drastically. I was wondering if there was a way to handle this?

    Also the game also lags when there are many objects in the screen as well. I know this makes sense logically but if there's any advice that can reduce that lag...it would be greatly appreciated.

  • I'm not sure how to load the texture in to vram....after I create the object in the other layout...then what do I do?

  • How do you access images from another layout? For example if I have layout 1 and I put an image of a ball in layout 2... how do I access the image of the ball from layout 2 to layout 1?...how do I create objects from another layout?Unless I am probably not understanding it right...

  • it says I ran out of video memory and I can't run the game...some people suggested to not use as many textures or to use smaller ones....the only problem it is important to have the many larger textures because it's a huge part of the game.

    Do you guys have any suggestions like loading screens or databases or making some plugin so it can handle the video memory. It's only a 5 minute video game so I think it should be possible.

  • aaaah so close! it was a successful build but after the build was created I still couldn't find the csx file. I think I picked debug in the drop down menu but nothing happened what do I do? how do you set it up so it generates a csx file? i used visual studio 2010 by the way.

  • sorry i'm a little lost..i noticed that my plugins in my construct classic plugins folder are all csx files. When I make the plugin do i make it as a csx file? or do I make it in the same format as the plugins folder at sourceforge.net/p/construct/code/HEAD/tree

    for example in the "plugins folder" of sourceforge.net/p/construct/code/HEAD/tree if you look inside the "3d box" folder the ACE Table.cpp is on top and Actions.cpp is second Conditions.cpp is third etc...

    do I make a plugin in this format or do I make a csx file because all my construct classic plugins are csx files?

  • it looks like the template Template Win32 VC8-9 Static and Template MFC VC6-8 Static are already in the sdk directory. Did you mean the template in the ide folder?

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  • I'm a little confused how to make a plugin in construct classic?

    I heard I'm supposed to download the sdk folder and common folders from this website:

    sourceforge.net/p/construct/code/HEAD/tree

    do I download every single file from the sdk folder and common folder individually? or is there is a faster way to do it?

    also after I download it do I follow the structure of the plugins at this website(how its coded what type of files are in the folder) sourceforge.net/p/construct/code/HEAD/tree

    I also heard if I wanted to make a plugin using audio or graphics I need to download the directX sdk? what version do I download?and what year (2015,2014..etc??)

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pillaystation

Member since 25 May, 2014

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