Stephano27's Recent Forum Activity

  • Hey Telyko,

    I like your idea and I'll try it out. But its random or the ball will always bounce the same way no matter if the ball is slow or fast. I want that the ball reflect the speed with 0.7 that the ball will stop after a while. Don't you have another brilliant idea? If I find an idea I will let you know.

  • Hello TheDom, thanks for your post. I downloaded the project you posted and I learned some new features. The bullet behavior has the option to bounce off solids but unfortunately it doesn't work in combination with the platform behavior.

    An object with platform behavior has no speed on landed. So I decided to place an invisible object 3 pixels before the solid. When the ball is falling and collide with the invisible object I multiply the VectorY with 0.5 the ball bounce off until it stay still on the solid ground. There is one problem. Sometimes it work, sometimes not. I think because the system detect the collision too late and the ball has no speed at all to multiply when it touch the solid ground.

    How can I add just a bounce off behavior to the platform behavior?

  • Hy everybody,

    I'am doing a platform game and I would like to know how let I bounce a object with platform behavior when it is landing. Like a ball fall on the floor and bounce until it will stay on the floor. I tried with on collision but it isn't working. Any idea?

    Thanks

  • Thanks for your suggestion.

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  • Hy everyone,

    I did the platformer tutorial and I love the simplicity of construct2. Now i would like to do my own platform game. I want program that a object stay with another object on collision. For example I have a player he is collecting a ball and the ball stay at the same position as the player. When the player got the ball and collide with the enemy, the enemy will stay with the ball.

    Anybody has a solution how I can fix this.

    Thanks in advance

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Stephano27

Member since 14 May, 2014

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