hey , if you want i can show you how to do it on construct 3 , add me on discord ZtarDuzt#8322
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wait what, it doesnt work on c3? try downloading the webstorage plugin for c3?
Are you gonna buy the template? Or do you need me to show you how to do it?
you dont mean something like this?
construct.net/en/game-assets/game-templates/grid-tactics-template-2152
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Yeah i think so too, i dont think its anything too complicated, im sure it can even be done in like under 20events easily
Yeah i have that template , thats the problem it uses a plugin , i try to make all my games without plugins just code, so im basically trying to re create “ move to” behavior with just code
Thanks dude, i just bought that, i tried it and its perfect Thats exactly what i wanted to do, but now i saw that its created with a plugin/addon & i dont rly use addons so now im trying to see how to re create the addon basicaly with just code
What do you mean? Do you have an example
pixelipy.itch.io/water-2d-simulation
how can i make something like this on construct?
add me on discord ZtarDuzt#8322 if you can help , thank you
Looking for anyone out there that wants to make an action platformer with me , or something like hollow knight , just for fun really
Add me on discord. ZtarDuzt#8322
Im trying to create an all in one moving platform for a platformer that can do all different angles of directions and combinations , ive tried using the bullet behavior to make the moving platform but for some reason it never doesnt land on exact x & y i need it to , is there a different way and more accurate/ precise way?
Member since 7 Oct, 2020