hey , if you want i can show you how to do it on construct 3 , add me on discord ZtarDuzt#8322
wait what, it doesnt work on c3? try downloading the webstorage plugin for c3?
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Are you gonna buy the template? Or do you need me to show you how to do it?
you dont mean something like this?
construct.net/en/game-assets/game-templates/grid-tactics-template-2152
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Yeah i think so too, i dont think its anything too complicated, im sure it can even be done in like under 20events easily
Yeah i have that template , thats the problem it uses a plugin , i try to make all my games without plugins just code, so im basically trying to re create “ move to” behavior with just code
Thanks dude, i just bought that, i tried it and its perfect Thats exactly what i wanted to do, but now i saw that its created with a plugin/addon & i dont rly use addons so now im trying to see how to re create the addon basicaly with just code
What do you mean? Do you have an example
pixelipy.itch.io/water-2d-simulation
how can i make something like this on construct?
add me on discord ZtarDuzt#8322 if you can help , thank you
Looking for anyone out there that wants to make an action platformer with me , or something like hollow knight , just for fun really
Add me on discord. ZtarDuzt#8322
Im trying to create an all in one moving platform for a platformer that can do all different angles of directions and combinations , ive tried using the bullet behavior to make the moving platform but for some reason it never doesnt land on exact x & y i need it to , is there a different way and more accurate/ precise way?
Member since 7 Oct, 2020