Danwood sure you can use it.
The value will be changed if you deactivate then activate the behavior.
Ok what this mean, is't a bug or we should change our games ?
Yes there are problems with the sine behavior, even with the horizontal movement when you disable then enable the sprite will go set new X position.
I will return to r 187 for now.
I also need to know.
Awesome work from the Lebanese studio.
I think they need to improve the voice over
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Any gameplay video?
szymek
I'm using sine for enemy in my game:
http://www.scirra.com/arcade/addicting- ... 7795/dario
Test it and if you want the capx i will send it to you.
Inside ... from playdead studios.
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Just use sine behavior for the enemy.
for the blocks:
player on collision with blocks
player x less than blocks x ------------------- blocks - destroy.
Can you draw image of what you what?
Member since 2 May, 2014