Stone-4's Recent Forum Activity

  • I know this is a physics question, but I can't quite figure it out. I drew a picture of what I'd like to do.

    The trianlge is also AI. SO I gave it bullet motion to move it at the angle it's launched from the spawner. The triangle has physics I just want it to always lay flat instead of on its point no matter the angle of the platform. Oh yeah I gave it platform behavior too or else it kept falling through.

  • Here's my submission. I should have linked it here and talked about it a while ago xD.

    Chubby Gubby! http://www.newgrounds.com/portal/view/641171

    Dr. Android has released his monsters onto the world. Play as Shadow Ray the team leader of Cross Teleport, a high-tech military team that uses teleportation technology in their future tactics against the threat of Chubby Gubby and the rest of Dr. Android's creations. Also his creations grow as the game progresses!

    Update 1.7. New score system, polishing, bonus round (unpolished).

    Still to come! New Backgrounds, which will change the whole dynamic of the game!

    Machines and gadgets to bust up for coins and fun.

    Coins can be used to purchase new characters! All by 6/26/14 11:59PM!

    The new backgrounds will highlight the fact that Cross Teleport is going through all of Dr. Androids labs killing the monsters and bust up the lab! It will completely change the game. I hope we weren't judged yet, this is our first game and by Thursday you will see how much we have learned already.

    Please review the game on NewGrounds. I would appreciate it. The only reviews we've gotten have been from people we know off of the internet.

  • Question. Are we allowed to update and make the game better even after we entered it into this competition?? Especially since I need to fix some bugs

  • nothaseo blackhornet

    Thank you both! Because of the Grace period we were able to add almost everything!

    http://www.newgrounds.com/portal/view/641171

  • blackhornet

    Sorry the pic didn't come up that's the error I got I did it right I believe. Is it because I'm using chrome???

  • Here's the error I was getting after trying different stuff I will now try searching the error alone.

    This was all that was holding me back from entering yesterday. I hope I could still upload it today after 2 months of learning to use Construct 2 and making the game with my art friend.

    Please help none the less.

  • I don't know what the heck happened. I couldn't find the html file no matter how many times I tried to export my file.

    My friend and I have been working on the game for 2 months and we finished, but I couldn't figure out how to upload it.

    In a video on YT I saw he had all the files I didn't unfortunately.

    We finished, the game is awesome for our first game ever!

    If anyone can help I would love that. If I can still upload the game into the competition since I've been trying since yesterday now <_<.

    I'm asking for mercy! I'm going to keep trying to figure out what's wrong with my computer.

  • Ok, so I was surprised to see Construct 2 behaving like this, but it is only logical.

    I have this

    When score > 30 - Set Sprite to "Animation2"

    Next I have

    When Sprite is playing "Animation2" Set value HP to 7. (It is 7 instead of 4 now)

    Before I tried to give the new animation more hp everything was working fine.

    However when I play I assume the system is constantly setting the HP variable to 7 and it is impossible to kill Sprite.

    How do i get the system to set animation2's of sprite to 7 instead of 3 without it forever setting the hp to 7 and not being able to be killed

  • That will work perfectly I believe thank you. That's more simple than I thought! Awesome.

  • refais23

    I've never done an if statement before, but this sounds good.

    I've done some C++ but Construct 2 is way faster for someone jumping into the field of game design.

    So I will have to learn if statements then. From what you've said it seems like it should work. After watching the construct video that comes up on Youtube when you search Construct 2 side scroller with the Tuts+ game development. I started my game over and will build it more efficiently. Hopefully can get back to you on this queston soon.

  • This is just an example of what I want to do using flappy bird!

    So in my picture instead of just having pipes alone there are falling rocks, flames, and spikes.

    I just need guidance on how to get them to randomly appear like in the event sheet, but not just pipes.

    If I was playing the game it'd be more pipes than others, but an example would be:

    pipe, pipe, flame, pipe , pipe, pipe, pipe, rocks, flame, pipe, pipe , pipe, spikes, spikes,

    I'm sure this isn't hard for people who are really comfortable with C2, but I am maybe 2 weeks in and want to make this kind of game.

    I WILL TRY: Making all of the obstacles pipes, rocks, flames, spikes. All the same type of obstacle sprite. So pipe will be animation 0, rock 1, flames 2, spikes 3. Then I will make an instance variable called type and start it at 0 for default. Then I don't know HOW but will create some type of random * dt formula so that not just pipes are created. BUT I don't know how to make pipes as animation 0 appear more often than the rest of the features.

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  • I figured it out thanks henriquesv and Manarsoft

    Becuase my first game wasn't organized well it was hard to group the instance variables for each enemy type. There's a really good tutorial on youtube that helped me as well.

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Stone-4

Member since 1 May, 2014

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