So I'm making a shooter. I want to kill sprite5 and randomly have a sprite5 drop an object.
The object will be a boost to the main player when he collects the object.
Key Detail:
I want only 1 of the Sprite5's to drop 1 object randomly when Sprite5 is destroyed.
Advanced option.
Once the object is dropped another one can not be randomly dropped until after X amount of seconds.
Loop.