For what i have see container will not work... since i have the same object used in several diferent ships..., i will have to create a diferent sprite for each.
As i said i have a sprite named mothership.. that has diferent frames.. each frame is a diferent part of the ship.. so i use the same object (sprite), for all the motherships.
Maybe im using diferent the container..
As i said before. i still dosent understand what containers do, basicaly they are very similar to families, if there was a way to group objects that are from same sprite but diferent ids, to a larger object (container) so that i can apply simplke things like destroy to all of them instead of pick object by id for each one of them.
Some of my ships in my game has 78 parts.