Hello,
I'm using Construct3 on Windows 11 to make an 8-bit flappy bird remake and i'm running into some issues with audio.
I am using a 14 second .wav witch sounds fine in Media Player/Groove Music and in the Event Sheet preview, but as soon as i try it out in game, it sounds so distorted it might as well be a recording of me throwing my mic. across the room. all i did is add an event: when the player is on screen, play this file. Any tips please?
P.S Thx in advance for any answers.