Chupup Games's Recent Forum Activity

  • I think I am too blind right now...but, where can I find the email of Tom?

  • I recently discovered the gift option in steam and had a nice idea.

    While no serious artist can and will work for free (creating art IS work, guys!),

    I would do trade some game assets for steam games.

    I don't speak about full level designs here or complete character animations,

    because this needs a lot of time and effort, so i make this only for $$$

    But, imagine you need an image of a spaceship, or a sword or some buttons for the

    user interface of your game - i could do this for you,

    for lets say this: store.steampowered.com/sub/50881/

    I think this is a fair trade, and fun too!

    Here are some examples of my work:

    copyright for all images by Chupup Games

  • Hello Menno!

    Sorry, but no artist works for free, because they must eat and pay bills, too. If you need assets for your game try

    OpenGameArt.org or save some money and buy assets in one of the many market places that you can

    find online. The prices there are often very affordable.

  • Serif DrawPlus is a very good vector software, that everyone interested in making vector art should try out. I use it many times (i use inkscape, too, but for a beginner serif is better in my opinion).

  • edisone: thank you!

    izzyedu10: if you don't want spend money Inkscape has everything you will need for your game art.

    Another very good vector software, that is beginner friendly and doesn't costs much is Serif DrawPlus X6

    Also check out these Inkscape tutorials (i can not post links yet, so you need to copy&paste):

    http://2dgameartforprogrammers.blogspot.com

    http://www.youtube.com/playlist?list=PL5D9C73B25663FBCB

  • If you work in a company, then normally the work is divided between the team members, for example on does the programming, one the design, another the animations and more one guy for the sound effects. For big, ambitious projects this is much better, than one person making everything alone. But if you make your own little games at home, it is possible with a lot of hard work to do everything yourself. And with enough time and money you can study everything you want of course - only for become a real professional it's better to concentrate on one area alone. Also with just one area you have enough to learn for the rest of your life...

  • The default browser on android is very bad, special for games. If your game works on the mobile firefox, chrome and safari, then i would not worry about the standard browser, that soon gets obsolete.

  • If you change your topic for something like "Help with Google Play Config", then i am sure somebody will help you.

    Maybe he don't want to share, just work together with somebody? Is there a per seat-licence for construct?

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  • Thanks all for your answers! I don't want open my projects from the personal edition in the free edition, i just want to use the newest beta to try the new shiny features and use the normal version for day-by-day work.

  • But, what you can do is to go to Kickstarter or IndieGogo and show your idea there for raise some money. You can make a short demonstration of your game idea with the free version, as long as you don't sell it. If you get enough money, then you by the full version of construct 2.

  • #offtopic - Know the edit button? Would make your post more readable.

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Chupup Games

Member since 14 Apr, 2014

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