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What's even worse, is that forcing an up-front payment also forces making certain kind of games. This is exaclty what the high budget games do: Zero experimentation. Zero originality. Just rehashing everything once and again with only money in mind. All the shovelware and clones after clones we're seeing is product of this mentality (lack of proper education is also an important factor).
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As other user pointed out too, this is what Construct3 seems to be about. Couldn't agree more with notnsane, so you can count me out of Construct3.
As an addition to alternative engines pointed out, I'd recommend HaxeFlixel.
Thanks, Scirra, because C2 has been great to me, but I think it's time to move on