legofreak689's Recent Forum Activity

  • Hey all,

    I was just wondering if C2 has a function that allows the player to press a button then they can download a file such as a PDF to their desktop? No worries if there isn't, just had an in-game thing that I wanted players to have the chance to download should they want to. Thanks!

  • Actually, would you know how to prevent the game from decreasing it's frame rate after, like, 7 seconds? I was doing to reading on dt and I can't seem to make heads or tails of it. Any help would be great.

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  • Hey all,

    I've got another question. I'm trying to implement a timer into my game that doesn't count down, but counts up from 0. The way I'm trying to get it to look is like this: 00:00 then every second that goes by will add 1 to the time until it gets to 60 seconds which will cause the timer to get to 01:00 to represent 1 minute. However, I've looked up a few tutorials on how I can attempt to get this to work, but all that ends up happening is the timer will still be counting normally yet the clock looks like this: 00:10, which means 1 second. 10 seconds looks like this: 00:100. If anyone knows a simple way of fixing this, that would be great.

    Currently I have two text boxes and two global variables with a static colon between them (three text boxes and two global variables in total). If there's a way I can do it without multiple text boxes I'll take it, but if it's easier with multiple variables and boxes then that works for me too.

  • That worked! Thank you!

  • Hey all,

    I'm trying to figure out how to get a spawn point to randomize the object it spawns every time the layout gets loaded. For example, I'm making a Breakout-style game and every time the layout is started, I want the 'brick' objects (the objects you hit with the ball), or in my case 'barnacles', to be a different style.

    I've got 4 different barnacles that I want the game to choose from, but I don't know how to get the game to choose a random barnacle to spawn. Any help would be much appreciated. Thank you!

  • Perfect thank you!

    Is there anyway to get the game to play a random song, but then know not to play that song (or any other song) twice in a row?

  • The title pretty much says it all: I have say 5-7 different songs I want to have play randomly in the background as you play the game. I just have no clue how to get the music to play in a random order. If anyone know's a simple way of implementing this (I could settle for a complex way too) then that would be awesome. I've looked up a couple tutorials, but none of them either made sense or did what I was hoping for. Thanks!

  • Thank you! I'll look into it tomorrow.

  • Hey all,

    This is probably an incredibly simple thing to create but I just don't think I'm smart enough which could end up being really embarrassing. Basically, what I'm trying to do is make a game where every 80000 points earned, you gain an extra life. I just don't know how to code that in the event system. Any help will be much appreciated and will result in a credit in the game. Thank you!

  • Perfect. Thanks guys, I'll give these a go tomorrow!

  • Hey all,

    the title isn't a great way to describe my situation. I'm making a Breakout-style game right now, and occasionally the ball will be bouncing from wall to wall, but then will get stuck in an almost perfectly horizontal bounce loop. Sometimes, it will be bouncing continuously on a slight angle. I just didn't know if there was a way to tell the game to launch the ball in a random direction if it gets caught in that loop? If anyone has any questions, I'll gladly answer them. Thanks guys!

  • Ah, I see what you're saying. Yes that makes sense and does help! If you could upload a picture, that would help tons. If not, I'll try some stuff out. Thanks!

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legofreak689

Member since 13 Apr, 2014

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