tuzke's Recent Forum Activity

  • Eren Amazing!... thank you! :D. But I've just tried to use it on construct 3 but it doesn't return anything. If you can, can you send me a sample c2 project?

    [edit]

    oh no, It was my fault :D , it worked very well! Again, thank you! I want to donate for you, tell me how to do it?

  • tuzke

    I've never used cordova firebase on my projects. i will try this plugin. but i have using construct 2. if i get result i will write to you.

    thank you! You just need to create this plugin, I know firebase settings. If you try it successfully, contact me:

    Email: ngoanhduc95adi@gmail.com

    Skype: ngoanhduc95

    : D

  • Was able to release an early version of the Advanced Rogue-lite Shooter Gamekit, check out all the features!

    https://www.patreon.com/posts/24995977

    WoW! Great!. please tell me how can i download it?

  • Hi Eren,Thank you for converting many plugins for the construct community!

    I really need a firebase remote config plugin, can you create this plugin for me?

    Reference: github.com/chemerisuk/cordova-plugin-firebase-config

    Please let me know its price.

    Thank you!

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  • > > Added 32 Weapons (3 types),32 armors, 40+ heads/helmets. water pumps, repairable turrets,destroyable terrain, persistence between zones, herringbone and perlin noise blend of modularity, endless levels tested out to 70000 so far, creeping alien growth, portals, earth-day events. more to come. Procedural item shops coming soon.

    >

    > damn that sounds good, but are the 70k levels procedural generated? or are you reusing a surtain amount of levels?

    >

    > amazing stats progress :D

    Its all procedural. I am using a blend of Herringbone Wang with "Advanced Random"(<- C3 feature) Perlin noise.

    Since I generate levels realtime in order to reach infinite.... the trade off is you have to find some non standard way to store changes, but a dictionary or array works nicely.

    More info on Herringbone

    https://nothings.org/gamedev/herringbone/

    https://nothings.org/gamedev/herringbone/herringbone_tiles.html

    *EDIT* Thanks a lot by the way!!

    Excellent! I hope you can share a Herringbone template for everyone. Really thank you! ;)

  • > My game: Cat Gunner is featured on Play Store today ^^:

    >

    >

    Wow! Your downloads must have increased a lot.

    What did you used for the in-app purchase and ad? Was it with the official plugins?

    A little. I use the IAP and Ads official plugins

  • Huge congrats on achieving such success! Im playing your game right now :P

    Can I ask what generates more revenue in this game, the ads or the the iAPs to purchase in-game currency?

    Thank you!

    Revenue: 50% IAPs - 50% Ads :D

  • > My Instant Game: Cat Gunner: Super Force

    >

    >

    I think your game is so cool! Do you do all your graphics yourself?

    I can though say, that some effects you are using are not supported on iOS, so they will just be a strange noise. Also when I finished the first stage, the game got stuck while loading. So the only thing to do was to close it... :(

    (Tested on iPhone 7, iOS 12.1.2 with Messenger 198)

    Thank you! I have found this problem. I will fix it soon

  • I love it. Glad to see you were able to fix the issues with performance on mobile. Congrats!

    Thank you. Performance is not really good, but I will try to fix it

  • tuzke Nice! Congrats and thanks for sharing, it's a nice motivation. I would like to take a question with you about this, and I would be really appreciated for it, since I need to talk with someone about publishing a mobile game. Can you help me out just answering some questions please? If you have the time let me know your email. Thanks.

    Thank you! Mail email: tuntuzlelcy@gmail.com

  • Congrats. That is truly amazing!

    thank you! :D

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tuzke

Member since 11 Apr, 2014

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