Myrga's Recent Forum Activity

  • Wow!! Thank you SO much for taking the time to even do an example! It's trully helpful. I was honestly not expecting a response :) Or at leats, not that fast.

    In the end, as a temporary measure, I managed to do it with a different approach as I mentioned (just spawning some dirt spots and checking when all of them got detroyed), but I will change to yours as it is more like I envisioned at the beggining.

    And again, thank you!

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  • I saw a topic on the forum about this from twelve years ago but it was unresolved, so I'll try my luck again:

    I'll try to be concise. I need to do a dishwashing game. For that, the player lathers and covers with bubbles the objects given to him. No problem there. The issue comes when I need the game to check if the object (for example, a pan) is covered entirely, or at leats a 90% of its area, by those bubbles to mark it as completed and proceed to the next object.

    Can this be done in some way, or should I take another approach?

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Myrga

Member since 24 Mar, 2020

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