sunfffd's Recent Forum Activity

  • My design provided my a sprite sheet with evenly sized grids.

    Is there a quicker way to slice them automatically into frames without cropping one by one?

  • Thanks I made the conversions and it's all good now

  • I found that when exporting to Windows 32/64

    mp3 files in music folder got ignored, hence cannot be played in the game

    for mp4 videos, they have no sound too (i didnt include a webm file)

    Is this a normal behaviour?

  • I have a mp4 video for a title screen set for looping

    when it ends, there will be a short flicker black screen before it restarts

    how can i remove this flicker?

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  • You could put a Browser action 'Log' inside each group to output something to console only if the group is active.

    Thanks, apart from that how can i display errors from the game?

    I found that Audio still plays even my action select the wrong folder. ie, the audio file is in Music folder, but I selected Sound folder.

    This causes inconsistent behaviour on different platforms.

    I'd like to get some errors like "audio not found"

  • I am activating and deactivating groups according to some conditions

    How can I debug them and see their status in runtime?

  • With Z order in sprite actions.

    I have already send it to the Top, but it is at the top of Layout A

    Layout B still overlaps it when loaded

  • Hi,

    I have two layouts A and B and a Sprite object on Layout A

    which I will animate the Sprite to cover the screen as a transition when I load layout B

    But when I Go to Layout B, the Sprite is covered by Layout B

    How can I set the Sprite object so that it has the highest level above all layout?

  • Good to know! Have a nice day

  • Thanks! I have the same key frames on a normal Sprite Object and the opacity tween works on both preview and in game.

    As a workaround for Sprite Font, I am using keyframe tag and On Keyframe Reached event to trigger a Fade behaviour on my Sprite Font

  • I have a Sprite Font object which I want to tween the opacity from 0 to 100 and to 0 again

    In my timeline I have three keyframes on the opacity property, but when I play, the value of the opacity changes but not on the Sprite Font itself

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sunfffd

Member since 12 Mar, 2020

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