plazatin's Recent Forum Activity

  • plaz#1473

  • Seems like an alignment and overflow issue. Can you send a sample project file so I can understand better?

  • Turn off pixel rounding. And/or make sure the size and position aren't floats (decimals). If those aren't exact and pixel rounding is on, it tries to round off to the nearest whole pixel, and sometimes it gets wonky.

  • You might need a pick because it's selecting all goombas, so one moves left and right (stops). Can you send the work file?

  • Just an update for any unlucky soul that runs into the same thing, I figured it out--I saw the word keyframe and guessed that the issue probably had to do with timeline animations. I extracted the c3p archive, and deleted all the timeline animations that I worked on that day. I replaced it with old functioning timeline animations from older versions that worked just fine. I zipped it and renamed it back to c3p, and it opened up fine.

    Sure, I lost a large part of the animations that I worked on, but at least I didn't lose the other stuff that I worked on.

    I'm trying to investigate further, but I pretty sure the specific animation issue that caused the problem is a SpriteFont with opacity and color animations. Might be best to save multiple backups when working Timeline Animations, especially with SpriteFonts.

  • Hello, I was working on my project and when I opened it again I got the "Failed to open project. Check it is a valid Construct 3 single-file (.c3p) project."

    I tried to check my old saves, and it seems that the error started when I saved files using r336 stable (just updated).

    The error I have on my console is Error: keyframe already at time. Is there a way for me to recover my work or did the r336 stable break my save files? I am able to view the c3p archive, so maybe there is hope?

    Also, is it possible to prevent updating for a period while working on a project to prevent it from happening again?

    main.js:879

    [Project] Exception opening: Error: keyframe already at time

    at d.IJa (projectResources.js:1135:178)

    at d.Npc (projectResources.js:1033:292)

    at d.Ufb (projectResources.js:1726:452)

    at d.BYb (projectResources.js:1804:395)

    at async CCG.rn (main.js:855:1)

    at async e.Qja (main.js:2555:42)

    at async $oa (main.js:904:104)

    at async Object.dK (main.js:2534:319)

    qn main.js:879

    CCG.rn main.js:855

  • If you mean while editing a project, I don't think this is possible. Also, I'm not sure it would make sense, since when one is in edit mode, one should have access to the files inside the project. So even if read-only was implemented, the user should still have the ability to toggle that and gain access to the file.

    May I ask what is wrong with viewing the html/md page in a VLE/some other web server, Word/Google Docs, or a local md viewer? I actually think alt-tabbing to a different window for instructions is less confusing than viewing a read only document tab inside Construct, especially when there are lots of tabs open.

  • construct.net/en/forum/construct-2/general-discussion-17/found-solution-seams-71459

    As ever the only good solution for all circumstances is pixel rounding and letterbox integer scale.

  • I think Browser works even on android. Construct games or apps are just running in a browser anyway. That's what I used to check if a player is online, and it works even on Android releases.

    I haven't tried it, but I guess you can try a Drawing Canvas and save that as an image.

  • Welcome. Also, don't be intimidated by scripting, Javascript is pretty nice and there's the ton of resources online on top of the documentation here. Try it out, and you might find that it's not as intimidating as you thought.

    Wish you luck in your Skunkworks Project!

    Thanks, plazatin. I was half afraid someone was going to say scripting, but sounds like that's the way to go, and now I'm finally out of excuses not to jump in. I'll update when I get it working.

    EDIT:

    My. Gosh. That's so flippin' easy! There's predictive text and color coding and everything. I should have tried this forever ago!

    Thanks again, plazatin. If Bennetts Skunkworks Project B ever goes public, you get a mention in the credits.

  • Also did the tests, seems to be working fine when using firefox, chrome, and edge. So in my case, it was an issue specific to Brave.

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  • Hmm.. Might be a browser issue. Tested now and it works fine in firefox and chrome on my phone. I got that error on desktop, I was using Brave. I'll do some more tests later.

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plazatin

Member since 23 Feb, 2020

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