Capx: https://www.dropbox.com/s/whitqb9ws2auz ... .capx?dl=0
I've made this quickly because I have to leave right now but I think it's what you are looking for.
Colludium I thought that browser actions wouldn't work while using NW.JS. Thank you.
Develop games in your browser. Powerful, performant & highly capable.
Anyone? =/
Also this question leads me to another question, which is the possibility of players changing the resolution to fit their screen. It's simple to do I guess, but with no full screen option like the browser object have, I found myself kinda lost on this subject.
I think there is no "ready to go" tool for this in c2. But it's not impossible. You just need to create it by yourself, which is a pretty hard task I think because you have to store all values regarding to movement and other stuffs like damage taken and etc.
When I set 1080 as height, the window size is actually 1018 because of the window title and board bars. So, of course that no one wants to play with these bars showing then how to get the real full screen? Also it's interfering a character panel that I'm creating, which occupies the whole screen and I can't just use windowheight and width to determine the Tiled Background width and height because of this problem.
Any solution for this?
Thank you!
Just finish my first try of making a Barbarian. What you guys think?
Also, with a second axe or not? I'd like to use two but would hide too much of his body.
edit: Just changed his arm position a bit. Any feedback/Ideas for him?
Working on a garden area with a pond...
Is it going to be for mobile? Seems really cool.
Trying to decorate a bit but the strongest side of my game (If I finish it someday) will be the progression through characters skills and stats customizations
The way it works I have to create one event for each action Go To Layout because we are obligated to choose manually which layout we want. Am I missing another way to do it?
If some day my project sees the day light, I'll definitely hire you. You are really talented. Gratz!
Hi, I'm working in a 2d platformer game that will combine some similar features from path of exile and risk of rain. It's just a brief demonstration. Some incomplete animations, enemy AI bugs and still lots of work ahead.
Video:
Member since 8 Mar, 2014