RafaelMatos's Recent Forum Activity

  • Aphrodite

    shinichild

    Yes. I hope they provide a much better support for PC on C3 and C2 because imo there is no reason to buy C3 if there is not enough improvements for the engine and methods of exporting and porting your game cause it makes no sense at all having a good engine but you can't have a polished and stable way to release your game.

  • A short sound design demonstration for Brute, this one is focusing on bullets and an AI type I'm calling 'Fidgets'

    https://youtu.be/QLY1gohKEeY

    The sound fxs are really good. Did you do it or payed someone? It's quality is at professional level, gratz!

  • shinichild For sure. Porting options is just ridiculous.

    PixelPower Yeah, marketing is crucial. The game being good and running well is "just" one step.

    Aphrodite About the wrapper, In what level do you mean? And I must say that NW.Js isn't really so reliable. It's good but not solid I might say.

    Regardless to all this problems I think It's still totally possible to make a really good game for PC.

  • Aphrodite Good points. Although C2 can still make 2d games like any other engine, I bet that with some limitations compared to others but still can. People swifting to unity for example to make a 2d game is something I don't get, even knowing that unity is much more powerful but doesn't have the celerity of C2.

  • Using stop loop action doesn't mean it will be stopped forever. What it does is to stop the loop on that thick. If that condition is still true on the next thick then it will keep running. You have to use something to break the loop like a variable Stop = 1. To do that use in a sub-event a condition that verifies in which loopindex it is, if its on the last index then put Stop to 1.

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  • You can use triggers, groups, booleans.....It is too general man. It can be everything according to your description. Try to give some more details.

  • PixelPower This topic is about PC titles buddy and yes I'm already doing it and it's an awesome trip

    newt I'm not sure about that. Do you know steam spy? It gives you a pretty good estimation of earnings based on copies sold. Also, as I have said, making a game is a dream that I have for many years and I'll not stop until I get something concret. The answer to my question accordingly to you is just too offensive and you should stop with bullsh*t since I stated why I'm making my game on my first post. So please keep your effort to stay in the topic goal, which is to friendly discuss about everything related to the subject such as analysing successful games, marketing, earnings, etc. and not to discuss what I want.

  • If I understood right you can do it in the same way as it was rectangle and use a mask to make things outside the shape invisible.

  • Great find. Thank you very much!

  • steamcommunity.com/sharedfiles/filedetails

    I didn't say there wasn't any game published. I don't get your point bud.

  • I have being doing some research about indie games performance sales on PC like Risk of rain, Hyper Light Drifter, Magicite, The Escapists, This War of Mine, Don't Starve, Starbound, hero siege and others. None of them was made using C2. Also all C2 games released until today didn't get even close to that on steam and humble bundle.

    I then started to questioning why. Is it just the quality of games that have being made with C2? Is It the fact that C2 is too young, even though there are already 6 years(+-)? Perhaps there aren't too many people using it in order to someone get featured in the crowd or games in C2 aren't good/polished enough for the market. I might believe in one of these possibilities as an answer based on researchs but...

    ...What do you think about it?

    Of course I'm doing it because I'm working in a long term project and I want to know more about the market. I'm aware getting your game to be succesful and start to make a good living upon it is really difficult but we also know that indie games never made so much money like they do now. Saying that, I plan to finish my game no matter what the probabilities are because this is my dream. Although no one here is naive, everyone would love to make tons of money and doing what you love.

    Edit: Just to clarify. Successful games can have different concepts for each one so by successful games I mean revenues that easily allow you to work on it full time, make your living and invest on your next game.

  • Omg thx you that solved everything

    This is solved so yes if you are using rex(csv to array ) and need to update value use Int(value).

    Also for the range problem id figure out that its the system For loop start index is where you need it to start and end is where you need it to actually end

    Oh and id recommend using function for this.

    Bear in mind that they are 0 based, so if you have a loop that runs 5 times, its starting index is 0 and the last index is 4, not 5.

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RafaelMatos

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