JJEvil's Recent Forum Activity

  • This board is awesome and I love that it has an active community, but it has limited reach. We need to branch out and show what C2 can do to the larger internet community. I've been posting in the official C2 sub-reddit for a couple of months.

    reddit.com/r/construct2

    What other forums are C2 developers using?

    How do we grow these outside communities? How do we spread the word and capitalize on the increased exposure to get C2 and our games noticed?

  • Personally, I'm finding that it takes a lot of long hard hours. You have to make something that looks good and pops. Also, if you're currently unemployed, it helps free up the time you need to develop. But it gets harder to do the hungrier you get, lol.

  • WackyToaster

    I'll have to give that a try. The simpler, the better when it comes to events.

  • What did you use to create the 3d in your video?

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  • flashkit.com Has quite a few free to use audio files. They can be a pain to download, though.

  • Hard Light for a neon type glow! I can get the effect by using multiple effects and sprites right now, but it's a pain.

  • I'll probably include one.... if I ever finish my game.

  • Hello community. My name is Joey. I'm a graphic designer by trade and a game design hobbyist. I've always wanted to make games but I live in an area that is devoid of game design jobs and communities. I don't have a programming background, but I do understand the logic from teaching myself web design and working with BASIC WAAAAAAAY back when, so C2 is perfect for me. I'm working on a metroidvania/rpg hybrid that I hope comes to fruition, and I plan on posting regular updates to these forums. If you're into that kind of thing, follow the project and give feedback whenever applicable.

  • imgur dot com slash a slash IZyNt

    I really wish I could post links already but rules are rules, lol.

    EDIT - Here we go:

    imgur.com/a/IZyNt

  • Most of the work for the glow effects is done in Photoshop. You have to create a couple of different base graphics with edges that are transparent. Export them as png files so the transparency remains and when you use them as sprites in C2, add screen and lighten effects. Don't settle for one sprite. I layer 2-4 for each effect. I use different transparencies and effects until it produces the look I'm going for. My main issue right now is they don't show up well on black/very dark backgrounds. I'm thinking of putting a semi transparent gray behind them to mask the black BG and force the effects to work better. still experimenting, though. That should give you a base to experiment from until I can get around to doing a proper tutorial.

  • Looks pretty cool so far.

  • Everything seemed to run smoothly on my PC. Looks like you have the makings of something cool there. My only real gripe is digging with aswd, but I was weened on nintendo controllers so take that for what it's worth.

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JJEvil

Member since 5 Mar, 2014

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