RayKi's Recent Forum Activity

  • Every sprite has it's on collision box. Set the collision between two objects on the event sheet.

    If you need any help on how to use the event sheet, there's a bunch of really good tutorials here on the site.

    You should also take a deep breath and take a time to read the Construct2 Manual before rushing into trying to use the software.

    here are a few useful links:

    https://www.scirra.com/manual/1/construct-2

    https://www.scirra.com/manual/75/how-events-work

    https://www.scirra.com/tutorials/all

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  • There are lot's of ways to rotate something, and it all depends on what you are trying to do exactly.

    But basically, you don't need any behavior like custom movement or anything, just create the sprite, keep in mind that at 0º it'll be facing left, and then set to code to adjust it angle depending on what you wanna do exactly.

    Try testing the functions under the "Angle" section, and if you can't find anything that helps you, try being more specific about what you're trying to do.

    Sorry for not being able to help any further D:

  • You can create the question mark within the character animation.

    Or, add to the question mark the "PIN" behavior, and as soon as you create it Pin it to the character's position accordingly to what you want.

  • Just do like I showed you on the image o-o

  • Hello friend, your code is working just fine. The enemy takes only 10 damage and the other enemies keep their full health. The problem is that all the EnemyHpBg change sizes. To avoid that you need to specify which HP bar you want to change, otherwise it will be applied to all of them.

    Here, this shall work:

  • Try using the Lerp command without the dt, it worked pretty smooth for me.

  • If it works when testing it should work when you upload it. How are you exporting it? HTML? Scirra Arcade?

  • I'm not quite sure because I never did that. But have you tried using a textbox?

  • Go to system events and use "Create Object" instead of spawn

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  • Hello. To get the .Capx file just open your project on construct2 and then click file> Save as a single file.

    This will generate your capx file, save this file on any folder of your dropbox account or any other domain, right click on it, select "get public Link" and then post the link on your comment.You can do the same with images.

    You'll need 300 reputation points to post any link or images though, for more reputation go look here: http://www.scirra.com/badges

  • I don't really understand what's going on in your code.

    Could you upload your .capx file or a print of your code so we can take a better look at it??

  • Is overlapping 1 and press x, set position to (door2.x, door2.y) and vice versa. Is that it? It should be working o-o

    Try uploading your .capx or a print screen with you code so we can have a better understandingo of what's going on.

    Sorry for not being able to help any further

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RayKi

Member since 25 Feb, 2014

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