There are lot's of ways to rotate something, and it all depends on what you are trying to do exactly.
But basically, you don't need any behavior like custom movement or anything, just create the sprite, keep in mind that at 0º it'll be facing left, and then set to code to adjust it angle depending on what you wanna do exactly.
Try testing the functions under the "Angle" section, and if you can't find anything that helps you, try being more specific about what you're trying to do.
Sorry for not being able to help any further D: