kgish's Recent Forum Activity

  • I too have been experiencing slow performance lately, which comes and goes.

    Here's the screenshot I posted on discord:

    media.discordapp.net/attachments/116497549237551109/680512535048618027/Screenshot_from_2020-02-21_21-30-19.png

  • Perfect, thanks!

  • It's because I am using a sprite font and now I see that it does not include the "%" character.

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  • Yes, showcasing more advanced games would help break from misconceptions that it is only for beginners.

  • I consider Construct a superior product when it comes to making games, and yet for some reason it seems to be not very well known.

    Tons of videos about other game engines and in comparison very few covering Construct.

    Some videos listing the most popular game engines seem to completely forget Construct, while I feel that it is comparable if not better than half of those engines included.

    Just curious why.

  • I am considering starting a coding bootcamp for underprivileged kids with Construct 3 playing an important role in stimulating creativity and building confidence.

    Being more of the technical mindset, I am somewhat unfamiliar with the logistics and organizational aspects of such a challenge.

    Any hints, tips or other ideas would be greatly appreciated. Thanks a lot in advance.

    Tagged:

  • Not sure if this is a known problem yet, but I noticed that unlike in the new topic dialog (this message for example), in the post reply dialog it is NOT possible to insert images. When I click on the camera icon in the toolbar nothing happens, e.g. the image upload dialog does not appear.

  • I was wondering how I can set text that includes the percent sign. I've tried "%", "%%" and "\%" but none of them work. Any ideas?

  • I believe so but am not sure. I do know that each extra group you use eats up from the events limit in the free version.

  • Simply create a group called "Player Movements" and move all movement events here. Now you can deactivate and activate the whole group in order to disable player movement as required.

    All this discussion about the limitations of the free version and what it should or should not include, comes across to me as quite irrelevant if not even outright irritating.

    A free version of a commercial product is by definition limited. When you list all the benefits of the free edition, I feel that the kind folks at Scirra are being amazingly generous.

    If you want more, then for an attractive and reasonable yearly subscription you get a very advanced game engine providing hours of fun and late night entertainment.

    The pleasure and satisfaction outweighs a million fold any downsides to paying a meager amount of money.

  • I was just wondering if there was a more elegant way to handle code versioning. This would help greatly when having to revert to a previous save when a bug is introduced and you cannot easily do a changeset compare for trouble-shooting.

    Would be curious to hear how others deal with this problem, the work flow etc.

    Tagged:

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kgish

Member since 27 Dec, 2019

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